In Deph Tutorials on how to Install your Mods correctly
In order for you to Setup both Sonic Forever & Sonic 2 Absolute make sure to that you have these following Requirements:
Alright, now that you have everything ready, let's dive in! Start by creating two folders; you can name them whatever you prefer, but for simplicity, let's refer to them as Sonic Forever and Sonic 2 Absolute. Once you've created these folders, extract the contents of both Easy Setup packages you have downloaded. Now, move these extracted contents into their respective folders - all files from the Easy Setup for S1F into the Sonic Forever folder, and likewise for Sonic 2 Absolute. Inside these folders, you'll also find APK files. These are essential for running Sonic Forever & Sonic 2 Absolute because this is the foundation of the decompilation. Make sure to place these APK files alongside the other extracted contents.
To get both Sonic Forever and Sonic 2 Absolute up and running, locate and open the S1F Setup Bat file for Sonic Forever and the S2A Setup Bat file for Sonic 2 Absolute. These batch files automate the setup process. Give them a few seconds to work their magic; they'll compile everything necessary to create bootable copies of both games. Once the batch files have finished their job, you're all set! Sonic Forever is available on Switch and Android but they are still a work in progress so you may encounter issues if you play them, you will need to install and run them, then provide the game files from the Easy Setup into their respective folders. Be aware that the Switch version only works on MODDED or HACKED SWITCHES.
Once you've downloaded all the mods you want to use, it's time to integrate them into your games. Begin by placing the mods intended for Sonic Forever into the Mods folder within your Sonic Forever directory. Repeat this process for Sonic 2 Absolute, placing its corresponding mods into its own Mods folder. Now, to ensure that the games recognize and load the mods correctly, you'll need to replace the mod configuration file that Sonic Forever and Sonic 2 Absolute use. Locate the mod configuration file within each game's directory and replace it with the one you've just downloaded. This step is crucial for the games to properly recognize and activate the mods you've added. With the mods in place and the configuration files updated, it's time to put everything to the test. Launch either Sonic Forever or Sonic 2 Absolute and see if the mods are working as intended.
Installing the decompiled versions of Sonic 1 and Sonic 2 on an Android device involves several steps, including obtaining the necessary files, setting up the environment, and performing the actual installation. First, ensure you have a basic understanding of the decompilation process. Decompiling is the reverse engineering of the game to obtain its source code, allowing modifications and optimizations. You'll need the original game files, the decompiled source code, and a development environment to compile and install the game on your Android device.
Before we get started make sure you have these Requirements:
Alright witout further delay, let's get started, Start by downloading the decompiled source code for both games. You can find these on GitHub repositories maintained by the community. Search for repositories named something like Sonic1Decompilation and Sonic2Decompilation. Next, set up your development environment. Install the latest version of the Java Development Kit [JDK in Short] from the official Oracle website. After installing the JDK, download and install Android Studio. This integrated development environment will help you manage the project's files, compile the code, and deploy it to your Android device.
Once you've set up Android Studio, clone or download the decompiled source code repositories. Open Android Studio and import the projects. This process will involve pointing Android Studio to the location of the downloaded source code on your computer. Follow the prompts to set up the projects, ensuring all dependencies are correctly configured. Open the build configuration files in Android Studio. These files, usually named build.gradle or similar, will define how the project is compiled.
You may need to modify these files to point to the correct locations for the original Sonic game data files, which are contained within the APKs you downloaded. Extract these APKs using a file extractor and locate the relevant data files. Copy these files into the appropriate directories within your project structure. Once everything is set up and configured, build the project. In Android Studio, this is typically done by selecting Build from the top menu and then Make Project. The build process will compile the source code and package it into an APK file, which can be installed on your Android device.
Ensure your Android device has USB debugging enabled. Go to Settings, then About Phone, and tap on the Build Number seven times to enable developer options. Go back to Settings, then Developer Options, and enable USB debugging. Connect your Android device to your computer using a USB cable. In Android Studio, select Run from the top menu and then Run 'app. Android Studio will compile the code [if it hasn’t been compiled already], install the APK on your device, and launch the game.
To install mods for the Sonic 1 and Sonic 2 decompilation on Android, you will need to follow a series of steps that involve preparing your environment, obtaining the necessary files, and applying the mods. This process can be detailed without using a list:
Begin by ensuring you have the decompiled versions of Sonic 1 and Sonic 2 already installed on your Android device. If you haven’t done this yet, you’ll need to follow the steps to setup the decompilation, as explained previously. Once the decompilation setup is complete, you can start preparing for mod installation. First, you need to gather the necessary mod files. Mods for Sonic 1 and Sonic 2 are often distributed as modified assets or scripts that replace or augment the original game files. These mods can usually be found on community forums, websites dedicated to Sonic mods, or GitHub repositories maintained by the modding community.
Download the desired mods to your computer or directly to your Android device. Next, access the decompiled game’s file structure. On your Android device, the decompiled game files are typically located in the Internal Storage or External SD Card, within the Android directory under data or obb. The exact path may vary depending on your device and how the decompilation was setup, but look for directories named after the game (e.g., com.sonic1.decomp or com.sonic2.decomp). Once you’ve located the game’s files, connect your Android device to your computer via a USB cable.
If you're transferring files directly on your Android device, use a file manager app. Navigate to the directory where the decompiled game files are stored. With the mod files downloaded and your device connected, transfer the mod files to the appropriate locations within the game’s directory structure. Mods may include various types of files such as graphics, music, scripts, or level data. It’s important to follow the specific instructions provided with each mod, as they will indicate which original files need to be replaced or where new files should be added.
For example, if the mod includes a new sprite for Sonic, locate the directory containing the original sprite assets and replace the relevant files with the modded versions. If the mod consists of a new level, place the level data in the directory that holds the game’s level files. Some mods might come with a pre-configured folder structure, making it easier to understand where each file should go.
After transferring the mod files, you might need to adjust some configuration settings to enable or properly integrate the mods. This could involve editing configuration files or scripts within the game’s directory. Use a text editor to open and modify these files as instructed by the mod's documentation. Configuration files often have names like config.json or settings.ini and are usually located in the root directory or a config subdirectory of the game’s files. Once you’ve transferred and configured the mod files, disconnect your Android device from your computer.
Open the decompiled game on your device to test the mods. Launch the game and check if the mods are applied correctly. Depending on the type of mod, you should notice changes such as new graphics, altered levels, or different sound effects. If the game crashes or the mods doesn't appear to work correctly, revisit the instructions provided with the mod to ensure all files were placed correctly and any necessary configurations were made. It may also be helpful to check online forums or community support channels for troubleshooting advice specific to the mod you're trying to install.
Make sure you have these following Requirements:
With everything set up, let's dive in! For Desktop and Laptop users, the process is straightforward. Simply extract the RAR files and move the resulting folder to your desired location whether it's your desktop, external storage, or internal hard drive Once that's done, you're ready to launch the application. Now, for Android users, the process is slightly different. You'll need to install the provided APK file. If you've installed APK files before, you can skip ahead. However, if this is your first time installing an APK file, you'll need to allow your device to download files from unknown sources. Here's how you can do it:
Once you've allowed installation from unknown sources, you can proceed to install the APK file as you would with any other app. Simply locate the downloaded APK file using a file manager app, tap on it to begin the installation process, and follow the on-screen instructions. And there you have it! Whether you're on a desktop, laptop, or Android device.
In order for you to Setup Sonic CD Restored make sure to that you have these following Requirements:
First, gather all the necessary files in one location. We'll start by configuring the Steam version of Sonic CD. Begin by extracting the Sonic CD Mod Manager and placing it in your Steam directory, usualy located in Steam/steamapps/common/Sonic CD. Next, launch the SCDModManager application. Ensure to click on Install Loader within the Mod Manager interface; this step is crucial for enabling mod support. Once done, close the Mod Manager. Now, extract the Sonic CD Restored 5.0 file. Open the extracted folder and locate the Mods folder within the Sonic CD Restored directory. Copy this Mods folder to your Sonic CD Steam directory. If prompted, overwrite any existing Mods folder in the Steam directory with the one from Sonic CD Restored. Next, reopen the Mod Manager. Here, you have the option to enable additional codes if desired. Make sure to copy the exact Mod List from the STC Episode 1 and click Save & Play.
Alternatively if you wanna play Sonic CD Miracle Edition, make sure you put the Mods in this directory Steam/steamapps/common/Sonic CD/Mods. Open the SonicCDModLoader, copy this exact Modlist and click on Save & Play:
In order for you to Setup Sonic 3 A.I.R make sure to that you have these following Requirements:
The Installation process is simple for both the Windows, Mac, Linux and Android/IOS versions. Let's start with the Windows version first. Extract Sonic 3 A.I.R & Sonic 3 & Knuckles ROM, then move the Sonic_Knuckles_ wSonic3.bin file to the Sonic 3 A.I.R folder. Now, all you have to do is drag the Sonic 3 & Knuckles BIN file to the Sonic3AIR application to launch the game.
Now that we have installed Sonic 3 A.I.R on Windows, next up is the MacOS version. Before we begin, it's recommended that you own at least a MacOS 10.9 or later. Some MacOS versions from 2009 may work, but I can't guarantee that. Installing the game is a breeze: all you need to do is mount the downloaded DMG file and then copy Sonic 3 AIR to your Applications directory. Here's a quick guide on how to mount DMG files for MacOS users:
After downloading the game, find the DMG file in your Downloads folder or wherever you saved it. Simply double-click on the DMG file. This action will typically open a new window displaying the contents of the disk image. In the opened window, you'll likely see the game application icon. To install, just drag and drop it into your Applications folder. This process copies the game to your system. Once the copying process is complete, you can eject the DMG file by right-clicking on its icon and selecting Eject or by dragging it to the Trash. Now that Sonic 3 AIR is installed, you can launch it from your Applications folder and start playing! It's as simple as that.
Now that the MacOS users are satisfied, Linux users are next. Here's what you need to do to get Sonic 3 A.I.R running on Linux: Make sure that you have Linux 64, as Linux 32 won't work. After downloading, unpack the .tar.gz file to a place on your hard disk where you have full user rights. Optional: Execute the setup_linux.sh bash script in the just unpacked sonic3air_game directory. To do so, open Terminal in the sonic3air_game directory and type: bash ./setup_linux.sh. This will add a Sonic 3 A.I.R. launcher link to the applications/start menu if supported by your Desktop environment [it should work for Gnome and Cinnamon, but does not for Xfce]. You can start the sonic3air_linux executable directly in Terminal. Open a Terminal window in the main installation directory [i.e., in sonic3air_game] and type: ./sonic3air_linux. If you added a Sonic 3 A.I.R. launcher link with the setup_linux.sh script, you can use that as well.
For Android users, the installation process will be as easy as on Windows. Make sure your device is running at least 6.0 or higher. Download the Sonic 3 A.I.R APK file. Download a Sonic 3 & Knuckles ROM or use a USB and copy the ROM from your PC to your phone. Open the Sonic 3 A.I.R app and locate where the Sonic 3 & Knuckles ROM is. When you're done, the game will automatically launch.
Lastly, IOS users need to be satisfied too. Make sure to follow these steps, and you should be ready to go: Ensure your device is running at least IOS 13 or higher; other versions may or may not work. Download Sonic 3 A.I.R for IOS and visit the website for the current iOS/Web release in Safari, then tap the share button in the browser toolbar. Download a Sonic 3 & Knuckles ROM or use a USB to copy the ROM from your PC/MacOS to your phone. In the share menu that appears, you'll find an Add to Home Screen option. Use this to add the game icon to your home screen. Open the Sonic 3 A.I.R app and locate where the Sonic 3 & Knuckles ROM is. When you're done, the game will automatically launch.
Assuming that you got Sonic 3 A.I.R working correctly, lets proceed with Modding the Games, make sure to that you have these following Requirements:
Installing mods for Sonic 3 A.I.R across all platforms follows a consistent process. Begin by launching the application and navigating to the Mods Section. Here, you'll simply transfer the mods into the designated folder, Make sure to copy the exact Mod List from the STC Episode 1 and exit the Mods Section to apply all Mods. For Android and iOS users, the process involves copying the mods from your PC to your mobile device via USB connection. The root directory for the mods folder in Sonic 3 A.I.R is typically located at C:/Program files/ users/username/appdata/roaming/Sonic3Air/mods when your playing on Windows, for the other Ports its recommended that you just go inside Sonic 3.A.I.R's Mods Section and just moving your mods there once a prompt opens where you can move them there. Once you've placed the mods here, finalize the installation by restarting Sonic 3 A.I.R. This can be done either by returning to the Sega Opening Menu or by closing and reopening the application.
Make sure you have these following Requirements
Let's get started with installing Sonic Triple Trouble 16 Bit! The process varies slightly depending on your device, but it's simple for all platforms:
First, extract the Sonic Triple Trouble 16-Bit WinRAR file. After extraction, move the resulting folder to your preferred location, such as your Desktop, Internal Hard Drive, or External Hard Drive. With the folder in place, you can now launch the application. Make sure to toggle the switch to enable installation from unknown sources; you might need to confirm this action by tapping OK on the confirmation prompt.
To install Mods for Sonic Triple Trouble 16-Bit, start by creating a new folder named Mods within the main Sonic Triple Trouble 16-Bit directory. Place the mods you want to use into this newly created Mods folder. Additionally, ensure the Data folder is directly placed into the Sonic Triple Trouble 16-Bit directory. This setup will allow the game to recognize and utilize the mods properly.
First, download the provided Sonic Triple Trouble 16-Bit APK file. If you haven't installed APK files before, you'll need to enable installation from unknown sources. Open the Settings app on your Android device, scroll down, and select Security or Privacy. Look for Unknown sources or Install unknown apps, and toggle the switch to enable it. Once enabled, locate the downloaded APK file using a file manager app. Tap on the file to start the installation process and follow the on-screen instructions.
First, download the provided Sonic Triple Trouble 16-Bit DMG file and the macOS version of Sonic Triple Trouble 16-Bit. Drag and drop the application into your Applications folder. Locate Sonic Triple Trouble 16-Bit and launch it. To install mods for Sonic Triple Trouble 16-Bit, create a new folder named Mods within the main Sonic Triple Trouble 16-Bit directory. Place the mods you want to use into this newly created Mods folder. Additionally, ensure the Data folder is placed directly into the Sonic Triple Trouble 16-Bit directory. This setup will allow the game to recognize and utilize the mods properly.
Before we start setting up Sonic 3D Blast make sure you have these requirements:
Let's get started with setting up Sonic 3D Blast via RetroArch, The process varies slightly depending on your device, but it's simple for all platforms:
Begin by opening the RetroArch setup file. Agree to the terms and click on browse to change the destination where RetroArch should be installed. It's recommended that you create a folder named RetroArch to simplify the process. Ensure the DirectX9 component is selected to optimize the performance of RetroArch, then install the component and RetroArch. Be careful not to download ads like Bing Bar, as these will slow down your PC. Open RetroArch and go to the Settings tab, then navigate to Settings > User Interface > Menu and change the menu from Ozone to XMB. Close RetroArch and move the new system folder to your existing system folder of RetroArch, replacing it if needed. This will allow RetroArch to play Saturn ROMs without crashing.
Open RetroArch, click on Download Core, then select and install the Beetle Saturn core. Go to the area where you can manually scan your games and click on Manual Scan. Click on Content Directory to locate your Saturn games, then click on Scan this Directory. Ensure the system name is Sega Saturn and the default core is Beetle Saturn. Click on Overwrite Playlist so RetroArch doesn't duplicate your existing Sega Saturn playlist. Repeat the process with the Sega BlastEm core, but replace the system name with Sega Genesis/Mega Drive. Pro tip: Press F1 to summon the Quick Menu, where you can change RetroArch settings, load a different ROM, change Controller settings, etc. Press F2 to quick save, press the Spacebar to speed up the game 2x or higher, and press F to switch between fullscreen and borderless fullscreen modes.
Begin by installing Retroarch, run the following command in macOS terminal, you can find Terminal under Applications->Utilities->Terminal: sudo port install retroarch. Next see what files were installed by retroarch, run: port contents retroarch. To later upgrade retroarch, run: sudo port selfupdate & sudo port upgrade retroarch. Open RetroArch and go to the Settings tab, then navigate to Settings > User Interface > Menu and change the menu from Ozone to XMB. Close RetroArch and move the new system folder to your existing system folder of RetroArch, replacing it if needed. This will allow RetroArch to play Saturn ROMs without crashing.
Open RetroArch, click on Download Core, then select and install the Beetle Saturn core. Go to the area where you can manually scan your games and click on Manual Scan. Click on Content Directory to locate your Saturn games, then click on Scan this Directory. Ensure the system name is Sega Saturn and the default core is Beetle Saturn. Click on Overwrite Playlist so RetroArch doesn't duplicate your existing Sega Saturn playlist. Repeat the process with the Sega BlastEm core, but replace the system name with Sega Genesis/Mega Drive. Pro tip: Press F1 to summon the Quick Menu, where you can change RetroArch settings, load a different ROM, change Controller settings, etc. Press F2 to quick save, press the Spacebar to speed up the game 2x or higher, and press F to switch between fullscreen and borderless fullscreen modes.
First, open a terminal window on your Linux system. You can usually find the terminal in the applications menu or by searching for Terminal. Before installing new software, it's a good idea to update your package lists to ensure you're getting the latest versions. Run the following command: sudo apt update RetroArch is available in the official repositories of many Linux distributions, including Debian-based ones like Ubuntu. To install it, use the following command: sudo add-apt-repository ppa:libretro/stable & sudo apt-get update & sudo apt-get install retroarch orsudo add-apt-repository ppa: libretro/testing & sudo apt-get update & sudo apt-get install retroarch
Open RetroArch and go to the Settings tab, then navigate to Settings > User Interface > Menu and change the menu from Ozone to XMB. Close RetroArch and move the new system folder to your existing system folder of RetroArch, replacing it if needed. This will allow RetroArch to play Saturn ROMs without crashing. Open RetroArch, click on Download Core, then select and install the Beetle Saturn core. Go to the area where you can manually scan your games and click on Manual Scan. Click on Content Directory to locate your Saturn games, then click on Scan this Directory. Ensure the system name is Sega Saturn and the default core is Beetle Saturn. Click on Overwrite Playlist so RetroArch doesn't duplicate your existing Sega Saturn playlist. Repeat the process with the Sega BlastEm core, but replace the system name with Sega Genesis/Mega Drive.
Pro tip: Press F1 to summon the Quick Menu, where you can change RetroArch settings, load a different ROM, change Controller settings, etc. Press F2 to quick save, press the Spacebar to speed up the game 2x or higher, and press F to switch between fullscreen and borderless fullscreen modes.
Download RetroArch from the Play Store or get the APK file. After that, go to Settings > User Interface > Menu and change the menu from Ozone to XMB. Close RetroArch, and move the new system folder to your existing system folder of RetroArch, replacing it if needed. This will allow RetroArch to play Saturn ROMs without crashing. Open RetroArch, click on Download Core, then select and install the Beetle Saturn core. Go to the area where you can manually scan your games and click on Manual Scan. Click on Content Directory to locate your Saturn games, then click on Scan this Directory. Ensure the system name is Sega Saturn and the default core is Beetle Saturn. Click on Overwrite Playlist so that RetroArch doesn't duplicate your existing Sega Saturn playlist. Repeat the above process with the Sega BlastEm core, but replace the system name with Sega Genesis/Mega Drive.
You will need a jailbroken iOS device to install RetroArch using this method. Jailbreaking may void your device's warranty and can potentially cause security risks. Proceed at your own risk. Jailbreaking allows you to bypass Apple's restrictions and install unauthorized software like RetroArch. Follow the instructions for jailbreaking your specific iOS device using tools like checkra1n and unc0ver. Once your device is jailbroken, install Cydia if it's not already installed. Cydia is a package manager for jailbroken iOS devices and will allow you to download and install RetroArch. Open Cydia and add the RetroArch repository to your sources by navigating to the Sources tab, selecting Edit and then Add, and entering the repository URL.
Open RetroArch and go to the Settings tab, then navigate to Settings > User Interface > Menu and change the menu from Ozone to XMB. Close RetroArch and move the new system folder to your existing system folder of RetroArch, replacing it if needed. This will allow RetroArch to play Saturn ROMs without crashing. Open RetroArch, click on Download Core, then select and install the Beetle Saturn core. Go to the area where you can manually scan your games and click on Manual Scan. Click on Content Directory to locate your Saturn games, then click on Scan this Directory. Ensure the system name is Sega Saturn and the default core is Beetle Saturn. Click on Overwrite Playlist so RetroArch doesn't duplicate your existing Sega Saturn playlist. Repeat the process with the Sega BlastEm core, but replace the system name with Sega Genesis/Mega Drive.
Make sure your PlayStation Vita is running custom firmware [CFW]. Popular CFWs for the PS Vita include Henkaku, H-encore, and Trinity. Follow the instructions for installing CFW on your specific firmware version. Ensure you have a memory card for your PS Vita with enough free space to store RetroArch and ROM files. Download the RetroArch package for PlayStation Vita [usually in VPK format]. Connect your PS Vita to your computer using a USB cable or use a memory card reader if you're using a microSD card adapter. Transfer the RetroArch VPK file to the ux0: directory on your PS Vita memory card. On your PS Vita, launch the VitaShell homebrew application. Navigate to the ux0: directory and locate the RetroArch VPK file. Press the X button to install RetroArch and follow the on-screen prompts to complete the installation. After installation, you can find RetroArch on the home screen of your PS Vita.
Launch RetroArch to start the application, then go to Settings > User Interface > Menu and change the menu from Ozone to XMB. Close and reopen RetroArch, click on Download Core, then select and install the Beetle Saturn core. Go to the area where you can scan your games and click on Manual Scan. Click on Content Directory to locate your Saturn games, then click on Scan this Directory. Ensure the system name is Sega Saturn and the default core is Beetle Saturn. Click on Overwrite Playlist so that RetroArch doesn't duplicate your existing Sega Saturn playlist. Repeat the above process with the Sega BlastEm core, but replace the system name with Sega Genesis/Mega Drive.
On your Xbox Series X/S, go to Settings > System > Developer Options. Select Developer Mode and follow the on-screen instructions to enable it. Note down the Xbox's IP address displayed on the screen. On your Windows 10/Windows 11 PC, open the Microsoft Store and install the Xbox Dev Mode Companion app. Launch the Xbox Dev Mode Companion app and sign in with the same Microsoft account you used to enable Developer Mode on your Xbox. Follow the instructions to pair your PC with your Xbox Series X/S.
On your PC, visit the official RetroArch website and download the version for Windows. Extract the RetroArch ZIP file to a folder on your PC. Open the extracted RetroArch folder and locate the retroarch_UWP_x64.appx file. Rename this file to something simpler like retroarch.appx. On your PC, open the Xbox Dev Mode Companion app. Click on Pair and enter the IP address of your Xbox Series X/S. Once paired, click on Launch to open the Device Portal in your web browser. In the Device Portal, go to the Apps section. Click on Add and select the RetroArch APPX file you prepared earlier. Click on Go to sideload RetroArch onto your Xbox.
On your Xbox Series X/S, go to My games & apps > Apps. You should see RetroArch listed among your apps. Select it to install. Launch RetroArch on your Xbox Series X/S and configure RetroArch settings such as input controls, video settings, audio settings, and other preferences using a compatible controller. Then, go to Settings > User Interface > Menu and change the menu from Ozone to XMB. Close RetroArch, and move the new system folder to your existing system folder of RetroArch, replacing it if needed. This will allow RetroArch to play Saturn ROMs without crashing.
Open RetroArch, click on Download Core, then select and install the Beetle Saturn core. Go to the area where you can manually scan your games and click on Manual Scan. Click on Content Directory to locate your Saturn games, then click on Scan this Directory. Ensure the system name is Sega Saturn and the default core is Beetle Saturn. Click on Overwrite Playlist so that RetroArch doesn't duplicate your existing Sega Saturn playlist. Repeat the above process with the Sega BlastEm core, but replace the system name with Sega Genesis/Mega Drive.
Make sure you have a Nintendo Switch console with custom firmware [CFW] installed. Popular CFW options for the Nintendo Switch include Atmosphère, ReiNX, and SX OS. Follow the instructions for installing CFW on your Nintendo Switch model and firmware version. Ensure you have a microSD card for your Nintendo Switch with enough free space to store the RetroArch package and ROM files. Download the RetroArch package for the Nintendo Switch. Connect your microSD card to your computer using a microSD card reader. Transfer the RetroArch NSP file to the root directory of your microSD card. Insert the microSD card back into your Nintendo Switch. Boot your Nintendo Switch into custom firmware by following the specific instructions for your chosen CFW. In the custom firmware menu, navigate to the homebrew menu [HBMenu]. Locate the RetroArch NSP file and install it using a homebrew installer such as Goldleaf or Tinfoil. Follow the on-screen prompts to complete the installation.
After installation, exit the homebrew menu and return to the Nintendo Switch home screen. Launch RetroArch from the home screen and configure RetroArch settings such as input controls, video settings, audio settings, and other preferences using the Nintendo Switch's controls. Then, go to Settings > User Interface > Menu and change the menu from Ozone to XMB. Open RetroArch, click on Download Core, then select and install the Beetle Saturn core. Go to the area where you can manually scan your games and click on Manual Scan. Click on Content Directory to locate your Saturn games, then click on Scan this Directory. Ensure the system name is Saturn and the default core is Beetle Saturn. Click on Overwrite Playlist so that RetroArch doesn't duplicate your existing Sega Saturn playlist. Repeat the above process with the Sega BlastEm core, but replace the system name with Sega Genesis/Mega Drive.
Make sure you have a Nintendo 2DS or Nintendo 3DS with custom firmware [CFW] installed. Popular CFW options for the Nintendo 2DS/3DS include Luma3DS and Boot9Strap. Follow the instructions for installing CFW on your specific console model and firmware version. Ensure you have an SD card for your Nintendo 2DS/3DS with enough free space to store RetroArch and ROM files. Download the RetroArch package for the Nintendo 3DS. Connect your SD card to your computer using an SD card reader. Transfer the RetroArch.cia file to the root directory of your SD card. Insert the SD card back into your Nintendo 2DS/3DS. Boot your Nintendo 2DS/3DS into custom firmware by following the specific instructions for your chosen CFW. In the custom firmware menu, launch the Homebrew Launcher. Navigate to the .cia file for RetroArch using a file browser such as FBI. Install RetroArch by selecting the .cia file and following the on-screen prompts. After installation, exit the Homebrew Launcher and return to the Main Menu of your Nintendo 2DS/3DS.
Launch RetroArch from the home screen and configure RetroArch settings such as input controls, video settings, audio settings, and other preferences using the Nintendo 2DS/3DS controls. Then, go to Settings > User Interface > Menu and change the menu from Ozone to XMB. Open RetroArch, click on Download Core, then select the Beetle Saturn core and install it. Go to the area where you can scan your games and click on Manual Scan. Click on Content Directory to locate your Saturn games, then click on Scan this Directory. Ensure the system name is Sega Saturn and the default core is Beetle Saturn. Click on Overwrite Existing Playlist so that RetroArch doesn't duplicate your existing Sega Saturn playlist. Click on Manual Scan, and when you're done, repeat the process with the Sega Blastem core but replace it with the system name Sega Genesis/Mega Drive.
Make sure you have a Nintendo Wii console with Homebrew Channel installed, an SD card with enough free space to store RetroArch and ROM files, and access to a Computer to download necessary files and transfer them to the SD card. Download the RetroArch package for the Nintendo Wii [usually available in the form of a .dol file]. Insert the SD card into your computer. Create a folder on the root of the SD card called apps if it doesn't already exist. Inside the apps folder, create a new folder named retroarch-wii. Move the RetroArch.dol file you downloaded earlier into the retroarch-wii folder on your SD card. RetroArch uses cores to emulate different gaming systems. You'll need to download these cores separately. Visit the RetroArch Cores repository on your computer. Download the Beetle Saturn core and place it in a folder on your computer. Create a new folder on the root of the SD card called cores. Move the downloaded core files [usually in .wii format] into the cores folder on your SD card.
Place the Saturn ROM of Sonic 3D Blast and the ROM hack, Sonic 3D Blast DX, in separate folders on your SD card, naming the folders Saturn and Genesis, respectively. Safely eject the SD card from your computer and insert it into the SD card slot on your Nintendo Wii. Turn on your Wii and launch the Homebrew Channel from the Wii System Menu. In the Homebrew Channel, you should see RetroArch listed as an application. Launch RetroArch by selecting it with the Wii Remote and pressing the A button. RetroArch will launch, and you'll need to configure it. Use the Wii Remote to navigate RetroArch's menus and configure settings such as input controls, video settings, audio settings, and directories for your ROMs and cores. After that, go to Settings > User Interface > Menu and change the menu from Ozone to XMB. Close RetroArch, and move the new system folder to your existing system folder of RetroArch. Replace it if needed; this will allow RetroArch to play Saturn ROMs without crashing.
Open RetroArch, click on Download Core, then select the Beetle Saturn core and install it. Go to the area where you can scan your games and simply click on Manual Scan. Click on Content Directory to locate your Saturn games, then click on Scan this Directory. Ensure the system name is Sega Saturn and the default core is Beetle Saturn. Click on Overwrite Playlist so that RetroArch doesn't duplicate your existing Sega Saturn playlist. Repeat the above process with the Sega Blastem core, but replace the system name with Sega Genesis/Mega Drive.
Make sure you have a Nintendo Wii U console with Homebrew Channel installed, an SD Card with enough free space to store RetroArch and ROM files + access to a computer to download necessary files and transfer them to the SD card. Download the RetroArch package for the Nintendo Wii U [usually available in the form of a .rpx file]. Insert the SD card into your computer. Create a folder on the root of the SD card called apps if it doesn't already exist. Inside the apps folder, create a new folder named retroarch-wiiu. Move the RetroArch.rpx file you downloaded earlier into the retroarch-wiiu folder on your SD card. RetroArch uses cores to emulate different gaming systems. You'll need to download these cores separately. Visit the RetroArch Cores repository on your computer.
Download the Beetle Saturn core and place it in a folder on your computer. Create a new folder on the root of the SD card called cores. Move the downloaded core files [usually in .rpx format] into the cores folder on your SD card. Place the Saturn ROM of Sonic 3D Blast & the ROM Hack Sonic 3D Blast DX in separate folders on your SD card, naming the folders Saturn and Genesis respectively. Safely eject the SD card from your computer and insert it into the SD card slot on your Nintendo Wii U. Turn on your Wii U and launch the Homebrew Launcher from the Wii U System Menu. In the Homebrew Channel, you should see RetroArch listed as an application. Launch RetroArch by selecting it with the Wii U GamePad and pressing the A button. RetroArch will launch, and you'll need to configure it. Use the Wii U GamePad to navigate RetroArch's menus and configure settings such as input controls, video settings, audio settings, and directories for your ROMs and cores. After that, go to Settings > User Interface > Menu and change the Menu from Ozone to XMB. Close RetroArch, and move the new system folder to your existing system folder of RetroArch, and replace it if needed; this will allow RetroArch to play Saturn ROMs without crashing.
Open RetroArch, click on Download Core, then select the Beetle Saturn core and install it. Go to the area where you can Manual Scan your games and simply click on Manual Scan. Click on Content Directory to locate your Saturn games, then click on Scan this Directory. Make sure the system name is Saturn and the default core is Beetle Saturn. Click on Overwrite Playlist so that RetroArch doesn't duplicate your existing Sega Saturn playlist. Click on Manual Scan, and when you're done, repeat the process with the Sega BlastEm core but replace it with the system name Sega Genesis/Mega Drive.
To set up RetroArch on your PlayStation Portable [PSP], begin by downloading the RetroArch package onto your computer. Connect your PSP to the computer using a USB cable and access the PSP's memory stick. Transfer the downloaded RetroArch ZIP file into the PSP/GAME directory on the memory stick. Once transferred, extract the contents of the ZIP file directly into the PSP/GAME directory. Next, on your PSP, navigate to the Game section from the XMB [XrossMediaBar]. Locate RetroArch listed as an application and launch it. Follow the on-screen instructions provided by the RetroArch installer to complete the installation process. RetroArch will be installed on your PSP's memory stick. After installation, exit the RetroArch installer and return to the XMB. Find the RetroArch application again and launch it. Once launched, go to Settings > User Interface > Menu and change the Menu from Ozone to XMB. Use the PSP's buttons and controls to configure settings such as input controls, video settings, audio settings, and directories for ROMs and cores.
Close and reopen RetroArch. Click on Download Core within RetroArch, then select and install the Beetle Saturn core. Navigate to the area where you can manually scan your games and click on Manual Scan. Specify the Content Directory to locate your Saturn games and scan this directory. Ensure that the System name is set to Sega Saturn and the Default core is Beetle Saturn. To prevent RetroArch from duplicating your existing Sega Saturn playlist, click on Overwrite Playlist. Finally, perform a Manual Scan to complete the setup for Saturn games. Repeat these process for Sega Genesis/Mega Drive games, replacing the core with Sega Blastem and adjusting settings accordingly. By following these process, you will effectively set up RetroArch on your PSP, enabling you to play Saturn and Genesis/Mega Drive games with optimal configurations.
To set up RetroArch on your PlayStation 2 [PS2] with Free McBoot [FMCB], follow these process: Ensure your PS2 has Free McBoot installed, which enables running homebrew software. If Free McBoot isn't installed, follow a guide specific to your PS2 model and firmware version. Prepare a USB storage device [USB flash drive or External Hard Drive] formatted as FAT32 or NTFS with enough space for RetroArch, Emulator cores, and ROM files.
During RetroArch installation, agree to the terms and change the installation destination. It's recommended to create a folder named RetroArch for easier management. Select the DirectX9 component to optimize RetroArch performance during installation. Avoid downloading additional components like Bing Bar to prevent unnecessary PC slowdowns. Launch RetroArch and navigate to Settings > User Interface > Menu. Change the menu style from Ozone to XMB for a different interface experience. After configuring RetroArch, close it and move the new system folder to your existing RetroArch directory. Replace existing files as needed to ensure stability when playing Sega Saturn ROMs.
Reopen RetroArch, download the Beetle Saturn core, and install it to enable Sega Saturn emulation on your PS2. Navigate to the game scanning area within RetroArch and perform a Manual Scan to locate your Saturn games. Ensure the system name is set to Sega Saturn and the default core is Beetle Saturn. Click on Overwrite Playlist to prevent RetroArch from duplicating your Sega Saturn playlist. Perform a Manual Scan again to add Sega Genesis/Mega Drive games. Repeat the Process by replacing the core selection with Sega Blastem and adjusting settings accordingly.
Before diving into the installation of Sonic The Fighters, let's ensure you have all the necessary requirements in place:
Now that you have all the necessary files in one place, let's begin! First, extract the contents of the xenia_canary file and open the resulting folder. Inside this folder, create a new text document named portable.txt. Next, launch Xenia Canary and then close it again. Now, locate and open the Xenia-canary.config file using a text editor like Notepad++. Once the file is open, navigate to the Display section. Here, you'll want to set the fullscreen option to true if you prefer to play games in fullscreen mode. Additionally, you have the option to adjust the internal resolution to 1080p or to match the resolution of your monitor. However, be aware that changing the resolution may impact Xenia Canary's performance, so proceed accordingly.
Next, scroll down to the Content section within the config file. Locate the license_mask parameter and change its value from 0 to 1. This step is necessary to enable Xbox Live functionality, allowing you to play certain games like Sonic The Fighters, After making these changes, be sure to save the config file by pressing CTRL + S on your keyboard. You can then close the file. Now, extract your copy of Sonic The Fighters if you haven't already done so. Simply drag the game file into the Xenia Canary window, and the emulator will automatically boot up the game. To apply Widescreen just go inside the Settings Menu of Sonic The Fighters.
Before diving into the installation of Sonic R, let's ensure you have all the necessary requirements in place:
Now that you've gathered all the necessary files, let's kick things off! Start by opening the Sonic R Updater. Agree to all the terms presented and navigate to where your copy of Sonic R is located. Allow the updater to complete its installation process, and once done, close the Sonic R Updater. Next, extract the Sonic R Mod Loader and transfer its contents to the Sonic R folder. Open the Mod Loader, and within its interface, click on Install Loader to enable the use of mods. Then, move your desired mods for Sonic R into the Mods folder. After adding the mods, click on Refresh within the Mod Loader to detect the newly added mods. Now comes the fun part! Enable the mods you wish to use, following a specific order from the STC Episode 1. Once your mods are selected, click on Save & Play to launch the game with all Mods enabled.
Assuming that you got a Steam copy of Sonic Adventure DX, lets proceed with Modding the Games, make sure to that you have these following Requirements:
Before diving into installing mods for your SADX Steam Port, it's essential to first convert the game. Let's walk through the process. Begin by opening the SADX Installer application. Simply agree to the terms and let the setup program check for any updates to your SADX copy. Once done, locate your SADX Steam copy, typically found in steam/steamapps/common/Sonic Adventure DX. The SADX Mod Installer provides several conversion options. The Dreamcast Option restores the Textures, Lighting, and other enhancements while retaining the smooth 60 FPS from other SADX Ports. Alternatively, you can choose the 2004 SADX Option, converting the 2011 Steam port to the 2004 PC port along with its textures. There's also the Enhanced SADX option, addressing lighting issues, or the Custom option, allowing you to select features from both "2004 SADX" and "Dreamcast".
Once you've decided on the conversion preset, delve into the Advanced Settings. Here, you can tweak elements like the Title Screen to Sonic Adventure and change the game icon. Let the SADX Installer convert your Steam copy to the chosen version. After conversion, launch Main Memory's SADXModloader and let it install Sora_yt's SAModManager. Then, navigate Mod Loader and click on Install Loader to enable playing the game with mods. Now comes the crucial step. Extract all Downloaded mods and Mod Presets, placing them inside your Sonic Adventure Mods folder. Open SAModManager, head to the settings tab, select the latest mod preset, and click Save & Play.
Installing Reshade is quite easy, so lets go over it real Quick, open the Reshade application, click on browse and locate your SADX copy typically found in Steam/steamapps/common/Sonic Adventure DX, after that click on next, select the DirectX9 Option, locate the Sonic Adventure Realistic Lighting V2 which you should put inside your SADX Folder so that Reshade can access it easier, click on uncheck all then check all and Install the Reshade to apply it. If you can't get rid of the Reshade Tutorial prompt and access other Reshade Presets here's what you need to do, launch Sonic Adventure and close it again, open the Reshade.ini File and change the Key Overlay to 112,0,0,0, 115,0,0,0 or 90,0,0,0 and save the Config by pressing CRTL+S.
Before we start setting up all those Games make sure you have these requirements:
Let's get started with setting up those Sonic Handheld Titles via RetroArch, The process varies slightly depending on your device, but it's simple for all platforms.
To set up RetroArch with optimal settings for Gameboy Advance [GBA], Nintendo DS [NDS], and PlayStation Portable [PSP] games, follow these detailed process. Begin by opening the RetroArch setup file and agree to the terms. Choose a destination folder, preferably creating one named RetroArch for easier management. During installation, ensure the DirectX9 component is selected to optimize RetroArch's performance. Avoid downloading unnecessary components like ads that could slow down your PC.
After installation, open RetroArch and navigate to Settings > User Interface > Menu. Change the menu style from Ozone to XMB for a different interface experience. Next, install the MGBA core by clicking on Download Core within RetroArch. Set it as the default for Gameboy Advance emulation. Navigate to the game scanning area in RetroArch and perform a Manual Scan to locate your GBA games. Set the system name to Gameboy Advance and ensure MGBA is the default core. To prevent duplicate playlists, click on Overwrite Playlist. Repeat the same instructions for Nintendo DS and PlayStation Portable emulation, replacing the core with Melon DS and PPSSPP respectively. Adjust system names accordingly.
Now, go to your GBA Playlist and launch any GBA game of your choice. Press F1 on your device to bring up the Quick Menu, navigate to the game you launched, go to Controls, set up your controller inputs, and then click on Save Game Remap. Exit the controller section and head over to the Shaders section. Ensure that Video Shaders and Remember to Use Last Shaders are activated, then set Shader Passes to 1 or a higher value. Click on Load and navigate to shaders_slang > sharpen, then select either the addaptive-sharpen.slangp or addaptive-sharpen-multipass.slangp shader. After making any desired adjustments, click on Apply Changes to ensure that this shader loads every time you play a GBA game, and save it as a Global Preset.
Next, return to RetroArch's XMB home screen and launch any NDS title. Open the Quick Menu, go to Core Options > Video, enable the OpenGL Renderer, and set the OpenGL Internal Resolution to around 5x Native or 8x Native. Also, set OpenGL Filtering to Nearest and enable Improved OpenGL Polygon Splitting to uncompress models and textures, particularly noticeable in games like Sonic Rush and Sonic Colors DS. Repeat these process to improve the textures and sharpening of your NDS titles.
To enhance the visual quality of any PSP title, start by booting up the game and adjusting the settings in Core Options > Video. Make sure the OpenGL Renderer is enabled, and set the OpenGL internal resolution to either 5x or 8x native for sharper graphics. Disable features that aren’t necessary for performance, such as Frameskip, Skip GPU Readbacks, Auto Frameskip, Vertex Cache, Lazy Texture Caching, Lower Resolution Effects, and Texture Scaling Level. Want to achieve 60FPS in 30Hz games? Enable Duplicate Frames. Adjust Buffered Frames [OpenGL/Vulkan...] to a maximum of 2, and activate Hardware Transform and Software Skinning to improve character model detail. Set Spline/Bezier Curves to High for smoother edges. Additionally, enable Hardware Tesselation, choose Hybrid + Bicubic for Hardware Scaling Type, and activate Texture Deposterize for better texture quality. Set Anisotropic Filtering between 2x and 16x, adjust Texture Filtering to Auto Max Quality, and enable Texture Replacement for enhanced textures. Finally, set your Internal Resolution between 2400x1360 and 4800x2720, but if performance drops, reduce it to 1920x1088 or a lower resolution.
To install RetroArch on macOS, use the following command in the Terminal: sudo port install retroarch. After installation, you can check the installed files with port contents retroarch. To upgrade RetroArch later, use sudo port selfupdate && sudo port upgrade retroarch. After installing RetroArch, launch the application and navigate to Settings > User Interface > Menu to switch from the default Ozone to XMB for a different menu style. Next, download a core by clicking on Download Core within RetroArch. Select the MGBA core and install it for Gameboy Advance emulation. Navigate to the game scanning area in RetroArch and perform a Manual Scan to locate your GBA games. Ensure the system name is set to Gameboy Advance and MGBA is selected as the default core. Overwrite the playlist to avoid duplicates. Repeat the core download and setup process for Nintendo DS [using Melon DS] and PlayStation Portable [using PPSSPP].
Now, go to your GBA Playlist and launch any GBA game of your choice. Press F1 on your device to bring up the Quick Menu, navigate to the game you launched, and set up your controller inputs in the Controls section. After configuring the controls, click on Save Game Remap to ensure your settings are saved. Next, head over to the Shaders section, activate Video Shaders and Remember to Use Last Shaders, and set Shader Passes to 1 or higher. Click on Load and navigate to shaders_slang > sharpen, selecting either the addaptive-sharpen.slangp or addaptive-sharpen-multipass.slangp shader. Once you’ve made any desired adjustments, click on Apply Changes and save it as a Global Preset to ensure the shader loads every time you play a GBA game.
To enhance the visual quality of any PSP title, start by booting up the game and adjusting the settings in Core Options > Video. Make sure the OpenGL Renderer is enabled, and set the OpenGL internal resolution to either 5x or 8x native for sharper graphics. Disable features that aren’t necessary for performance, such as Frameskip, Skip GPU Readbacks, Auto Frameskip, Vertex Cache, Lazy Texture Caching, Lower Resolution Effects, and Texture Scaling Level. Want to achieve 60FPS in 30Hz games? Enable Duplicate Frames. Adjust Buffered Frames [OpenGL/Vulkan...] to a maximum of 2, and activate Hardware Transform and Software Skinning to improve character model detail. Set Spline/Bezier Curves to High for smoother edges. Additionally, enable Hardware Tesselation, choose Hybrid + Bicubic for Hardware Scaling Type, and activate Texture Deposterize for better texture quality. Set Anisotropic Filtering between 2x and 16x, adjust Texture Filtering to Auto Max Quality, and enable Texture Replacement for enhanced textures. Finally, set your Internal Resolution between 2400x1360 and 4800x2720, but if performance drops, reduce it to 1920x1088 or a lower resolution.
First, open a terminal window on your Linux system. You can usually find the terminal in the applications menu or by searching for Terminal. Before installing new software, it's a good idea to update your package lists to ensure you're getting the latest versions. Run the following command: sudo apt update RetroArch is available in the official repositories of many Linux distributions, including Debian-based ones like Ubuntu. To install it, use the following command: sudo add-apt-repository ppa:libretro/stable & sudo apt-get update & sudo apt-get install retroarch orsudo add-apt-repository ppa: libretro/testing & sudo apt-get update & sudo apt-get install retroarch
Once RetroArch is installed, you can launch it from the terminal by typing: retroarch. After that, go to Settings > User Interface > Menu and change the menu from Ozone to XMB. To optimize RetroArch for emulating Gameboy Advance [GBA], Nintendo DS [NDS], and PlayStation Portable [PSP] games on Linux, follow these process. Begin by launching RetroArch and downloading the MGBA core. Proceed to manually scan your games, setting the Content Directory to locate your GBA games and ensuring the system name is Gameboy Advance with MGBA as the default core. Overwrite the existing Gameboy Advance playlist to avoid duplicates.
Repeat these process for Melon DS and PPSSPP cores, configuring them for Nintendo DS and PlayStation Portable respectively. Launch any GBA title and access the Quick Menu [F1 on keyboard] to set up Controller inputs and save game remaps. In the Shaders section, activate Video Shaders and choose a shader from shaders_slang > sharpen for enhanced visuals. Save these settings as a Global Preset. Return to RetroArch's XMB Homescreen and launch any NDS title. In the Quick Menu, navigate to Core Options > Video and enable OpenGL Renderer. Set OpenGL internal resolution to 5x or 8x Native, adjust OpenGL Filtering to nearest, and enable improved OpenGL Polygon Splitting for optimized graphics, especially in titles like Sonic Rush/Sonic Rush Adventure/Sonic Colors DS.
To enhance the visual quality of any PSP title, start by booting up the game and accessing the settings in Core Options > Video. Ensure the OpenGL Renderer is enabled, and set the OpenGL internal resolution to either 5x or 8x native for sharper graphics. Disable unnecessary features like Frameskip, Vertex Cache, and Texture Scaling Level for improved performance. To achieve 60FPS in 30Hz games, enable Duplicate Frames. Set Buffered Frames to a maximum of 2, and activate Hardware Transform and Software Skinning for better character model detail. Adjust Spline/Bezier Curves to High for smoother edges, enable Hardware Tesselation, and select Hybrid + Bicubic for Hardware Scaling Type. For enhanced texture quality, activate Texture Deposterize, set Anisotropic Filtering between 2x and 16x, and adjust Texture Filtering to Auto Max Quality. Finally, set your Internal Resolution between 2400x1360 and 4800x2720, but reduce it to 1920x1088 or lower if performance drops. These optimizations will significantly improve graphics and ensure smoother gameplay experiences across PSP games.
To optimize RetroArch for Android and enhance emulation performance across Gameboy Advance [GBA], Nintendo DS [NDS], and PlayStation Portable [PSP] games, follow these process. Start by downloading RetroArch from the Play Store or obtaining the APK file. Next, navigate to Settings > User Interface > Menu within RetroArch and change the Menu from Ozone to XMB for a different interface experience.
Reopen RetroArch and proceed to download the MGBA core. Access the scanning area to manually scan your games, setting the Content Directory to locate your GBA games. Ensure the system name is Gameboy Advance with MGBA selected as the default core. Overwrite any existing playlists to prevent duplicates. Repeat the scanning process for Nintendo DS and PlayStation Portable using the Melon DS and PPSSPP cores respectively.
Launch any GBA title from your playlist. Press Menu on your device to summon the Quick Menu. Configure Controller inputs and save game remaps as needed. Exit the Controller Section and navigate to the Shaders section to activate Video Shaders. Choose and customize a shader from shaders_slang > sharpen. Apply these changes and save them as a Global Preset.
Return to RetroArch's XMB Homescreen and launch any NDS title. Open the Quick Menu and navigate to Core Options > Video. Enable OpenGL Renderer and set the OpenGL internal resolution to 5x or 8x Native. Adjust OpenGL Filtering to nearest and enable improved OpenGL Polygon Splitting for enhanced visuals in games like Sonic Rush/Sonic Rush Adventure/Sonic Colors DS. Apply similar shader and texture enhancements to NDS titles for improved graphics.
For PSP titles, boot any game and open the Quick Menu. Go to Core Options > Video and ensure features like Frameskip, Skip GPU Readbacks, Auto Frameskip, Vertex Cache, Lazy Texture Caching, Lower Resolution Effects, and Texture Scaling Level are disabled. Enable settings like Duplicate Frames for 60FPS and adjust hardware settings such as Hardware Tesselation, Hardware Scaling Type, Texture Deposterize, Anisotropic Filtering, Texture Filtering, and Texture Replacement based on performance and visual preferences. Set your Internal Resolution between 2400x1360 to 4800x2720, adjusting lower if performance issues occur. These process will optimize RetroArch on both Android and Linux for superior emulation performance, delivering enhanced graphics and smoother gameplay across PSP, GBA, and NDS titles.
To install RetroArch on your jailbroken iOS device, follow these process: First, ensure your iOS device is jailbroken using tools like checkra1n or unc0ver, which allow you to bypass Apple's restrictions and install unauthorized software such as RetroArch. Note that jailbreaking may void your device's warranty and pose security risks, so proceed with caution. Once jailbroken, install Cydia if it's not already installed. Cydia is a package manager for jailbroken iOS devices and will enable you to download and install RetroArch. In Cydia, add the RetroArch repository to your sources. Navigate to the Sources tab, select Edit, then Add, and enter the repository URL provided by the official RetroArch IOS/Apple TV instructions.
To start, open RetroArch and navigate to the Settings tab. From there, go to Settings > User Interface > Menu and change the menu style from Ozone to XMB. Next, open RetroArch and select Download Core, then choose the MGBA core and install it. Afterward, go to the section where you can scan your games, and click on Manual Scan. Locate your GBA games by clicking on Content Directory and then select Scan this Directory. Ensure that the system name is set to Gameboy Advance and the default core is set to MGBA. To prevent RetroArch from duplicating your existing Gameboy Advance playlist, click on Overwrite Playlist. Once you've completed these process, repeat the process with the Melon DS and PPSSPP cores, setting the system names to Nintendo DS and PlayStation Portable respectively.
Now, go to your GBA Playlist and launch any GBA game of your choice. Press F1 on your device to bring up the Quick Menu, navigate to the game you launched, go to Controls, set up your controller inputs, and then click on Save Game Remap. Exit the controller section and head over to the Shaders section. Ensure that Video Shaders and Remember to Use Last Shaders are activated, then set Shader Passes to 1 or a higher value. Click on Load and navigate to shaders_slang > sharpen, then select either the addaptive-sharpen.slangp or addaptive-sharpen-multipass.slangp shader. After making any desired adjustments, click on Apply Changes to ensure that this shader loads every time you play a GBA game, and save it as a Global Preset.
Next, return to RetroArch's XMB home screen and launch any NDS title. Open the Quick Menu, go to Core Options > Video, enable the OpenGL Renderer, and set the OpenGL Internal Resolution to around 5x Native or 8x Native. Also, set OpenGL Filtering to Nearest and enable Improved OpenGL Polygon Splitting to uncompress models and textures, particularly noticeable in games like Sonic Rush and Sonic Colors DS. Repeat these process to improve the textures and sharpening of your NDS titles.
Finally, boot up any PSP title of your choice, open the Quick Menu, and go to Core Option > Video. Ensure that Frameskip, Skip GPU Readbacks, Auto Frameskip, Vertex Cache, Lazy Texture Caching, Lower Resolution Effects, and Texture Scaling Level are all disabled. Enable Duplicate Frames in 30Hz Games for 60FPS, set Buffered Frames [OpenGL/Vulkan...] to up to 2, and turn on Hardware Transform and Software Skinning to uncompress character models. Set Spline/Bezier Curves to High. Additionally, enable Hardware Tesselation, set Hardware Scaling Type to Hybrid + Bicubic, and enable Texture Deposterize. Set Anisotropic Filtering to 2x/4x/8x/16x, adjust Texture Filtering to Auto Max Quality, and enable Texture Replacement. Lastly, set your Internal Resolution between 2400x1360 and 4800x2720, and if you experience performance issues, lower it to 1920x1088 or a lower resolution.
To get started, ensure that your PlayStation Vita is running custom firmware [CFW] such as Henkaku, H-encore, or Trinity. You'll need a memory card with sufficient free space to store RetroArch and your ROM files. Begin by downloading the RetroArch package for PlayStation Vita, typically in VPK format. Connect your PS Vita to your computer via a USB cable, or use a memory card reader if you're using a microSD card adapter. Transfer the RetroArch VPK file to the "ux0:" directory on your PS Vita's memory card.
Next, launch the VitaShell homebrew application on your PS Vita. Navigate to the "ux0:" directory, locate the RetroArch VPK file, and press the X button to install it. Follow the on-screen prompts to complete the installation. Afterward, you can find RetroArch on your PS Vita's home screen. Launch the application, then go to "Settings > User Interface > Menu" and change the menu from Ozone to XMB. Once RetroArch is open, click on "Download Core" and select the MGBA core to install it. Navigate to the area where you can scan your games and click on "Manual Scan." To locate your GBA games, click on "Content Directory," and then select "Scan this Directory." Ensure that the system name is set to Gameboy Advance and the default core is MGBA. To prevent RetroArch from duplicating your existing Gameboy Advance playlist, click on "Overwrite Playlist."
Repeat the scanning process for the Melon DS and PPSSPP cores, setting the system names to Nintendo DS and PlayStation Portable, respectively. After that, go to your GBA Playlist and launch any GBA title of your choice. Press the Options button on your PS Vita to open the Quick Menu. Navigate to the GBA title you launched, go to "Controls," and set up your controller inputs. Once you're finished, click on "Save Game Remap." Next, exit the controller section and go to the Shaders section. Ensure that Video Shaders and "Remember to Use Last Shaders" are activated, then set the shader passes to 1 or higher. Click on "Load," navigate to "shaders_slang > sharpen," and select either the "addaptive-sharpen.slangp" or "addaptive-sharpen-multipass.slangp" shader. After making any desired adjustments, click on "Apply Changes" to ensure that this shader loads every time you play a GBA title. Save this configuration as a Global Preset.
Return to RetroArch's XMB home screen and launch any NDS title of your choice. Open the Quick Menu, go to "Core Options > Video," enable the OpenGL Renderer, and set the OpenGL Internal Resolution to around 5x Native or 8x Native. Set OpenGL Filtering to "Nearest" and enable "Improved OpenGL Polygon Splitting" to uncompress all models and textures, which is especially noticeable in games like Sonic Rush and Sonic Colors DS, repeat the same sharpening process done with the MGBA Core for the Melon DS Core in case you wanna make it look even better.
To improve the textures and sharpening of your NDS titles, repeat the process from configuring the shader settings. Finally, boot up any PSP title of your choice, open the Quick Menu, and go to "Core Option > Video." Ensure that Frameskip, Skip GPU Readbacks, Auto Frameskip, Vertex Cache, Lazy Texture Caching, Lower Resolution Effects, and Texture Scaling Level are all disabled. Enable "Duplicate Frames" in 30Hz games for 60FPS, set Buffered Frames [OpenGL/Vulkan...] to "up to 2," and enable Hardware Transform and Software Skinning to uncompress character models. Set Spline/Bezier Curves to "High." Additionally, enable Hardware Tesselation, set Hardware Scaling Type to "Hybrid + Bicubic," and enable Texture Deposterize. Adjust Anisotropic Filtering to 2x/4x/8x/16x, set Texture Filtering to "Auto Max Quality," and enable Texture Replacement. Lastly, set your internal resolution between 2400x1360 and 4800x2720. If you notice performance issues, lower the resolution to 1920x1088 or below.
To begin, navigate to Settings > System > Developer Options on your Xbox Series X/S. Enable Developer Mode by following the on-screen instructions and make a note of the IP address displayed. On your Windows 10/Windows 11 PC, install the Xbox Dev Mode Companion app from the Microsoft Store. Launch the app and sign in with the same Microsoft account used for Developer Mode on your Xbox. Follow the instructions to pair your PC with your Xbox Series X/S.
Next, visit the official RetroArch website on your PC and download the Windows version. Extract the RetroArch ZIP file to a folder on your PC, then locate and rename the retroarch_UWP_x64.appx file to something simpler, like retroarch.appx. Open the Xbox Dev Mode Companion app on your PC, click on Pair, and enter your Xbox's IP address. After pairing, click on Launch to open the Device Portal in your web browser. In the Device Portal, go to the Apps section, click on Add, and select the RetroArch APPX file. Click on Go to sideload RetroArch onto your Xbox. On your Xbox Series X/S, go to My games & apps > Apps, where you should see RetroArch listed. Select it to install.
Once installed, launch RetroArch and configure the settings, such as input controls, video settings, and audio settings. Navigate to Settings > User Interface > Menu and change the menu from Ozone to XMB. Open RetroArch, click on Download Core, and install the MGBA core. To scan your games, click on Manual Scan, then on Content Directory to locate your GBA games. Select Scan this Directory and ensure the system name is set to Gameboy Advance with the default core as MGBA. To avoid duplicating your Gameboy Advance playlist, click on Overwrite Playlist.
Repeat the scanning process for the Melon DS and PPSSPP cores, setting the system names to Nintendo DS and PlayStation Portable respectively. Next, go to your GBA Playlist and launch a GBA title. Press Select on your keyboard to open the Quick Menu. Navigate to Controls to set up your controller inputs, and then click on Save Game Remap. After configuring controls, go to the Shaders section. Ensure Video Shaders and Remember to Use Last Shaders are activated. Set Shader Passes to 1 or higher, click on Load, and navigate to shaders_slang > sharpen. Choose either the addaptive-sharpen.slangp or addaptive-sharpen-multipass.slangp shader, make any desired adjustments, and click on Apply Changes. Save this as a Global Preset.
Return to RetroArch's XMB home screen and launch an NDS title. Open the Quick Menu and go to Core Options > Video. Enable the OpenGL Renderer and set the OpenGL Internal Resolution to around 5x Native or 8x Native. Set OpenGL Filtering to Nearest and enable Improved OpenGL Polygon Splitting, which enhances the models and textures, especially in games like Sonic Rush and Sonic Colors DS, repeat he same sharpening process done with the MGBA Core for the Melon DS Core in case you wanna make it look even better.
Finally, boot up a PSP title, open the Quick Menu, and go to Core Option > Video. Ensure that Frameskip, Skip GPU Readbacks, Auto Frameskip, Vertex Cache, Lazy Texture Caching, Lower Resolution Effects, and Texture Scaling Level are disabled. Enable Duplicate Frames in 30Hz Games for 60FPS, set Buffered Frames [OpenGL/Vulkan...] to up to 2, and enable Hardware Transform and Software Skinning. Set Spline/Bezier Curves to High. Additionally, enable Hardware Tesselation, set Hardware Scaling Type to Hybrid + Bicubic, and enable Texture Deposterize. Adjust Anisotropic Filtering to 2x/4x/8x/16x, set Texture Filtering to Auto Max Quality, and enable Texture Replacement. Set your Internal Resolution between 2400x1360 and 4800x2720. If you experience performance issues, reduce the resolution to 1920x1088 or lower.
To set up RetroArch on your Nintendo Switch, you'll first need a console with custom firmware [CFW] installed. Some popular CFW options include Atmosphère, ReiNX, and SX OS. Ensure you follow the specific installation instructions for your Nintendo Switch model and firmware version. You'll also need a microSD card with sufficient space to store RetroArch and your ROM files. Begin by downloading the RetroArch package for the Nintendo Switch. Connect your microSD card to your computer using a card reader, and transfer the RetroArch NSP file to the root directory of the microSD card. Once the file is transferred, insert the microSD card back into your Nintendo Switch.
Next, boot your Nintendo Switch into custom firmware by following the instructions specific to your chosen CFW. Once in the custom firmware menu, navigate to the homebrew menu [HBMenu]. Find the RetroArch NSP file and install it using a homebrew installer such as Goldleaf or Tinfoil, following the on-screen prompts to complete the installation. After RetroArch is installed, exit the homebrew menu and return to the Nintendo Switch home screen, where you can launch RetroArch. Once RetroArch is running, configure the settings to your preference, including input controls, video, and audio settings. Navigate to Settings > User Interface > Menu and change the menu from Ozone to XMB for a different interface layout. After that, open RetroArch and click on Download Core. Select the MGBA core and install it.
To add your games, go to the section where you can scan them and select Manual Scan. Click on Content Directory to locate your Gameboy Advance [GBA] games, then choose Scan this Directory. Ensure that the system name is set to Gameboy Advance and the default core is MGBA. To prevent duplicates, select Overwrite Playlist. Repeat the scanning process for Nintendo DS and PlayStation Portable games using the Melon DS and PPSSPP cores, setting the system names accordingly. Once your games are set up, go to your GBA Playlist and launch a GBA title. Press the + button on your Nintendo Switch to open the Quick Menu, navigate to the GBA title, and go to Controls to set up your controller inputs. After configuring them, click on Save Game Remap. Next, exit the controls section and head to the Shaders section. Ensure Video Shaders and Remember to Use Last Shaders are activated. Set Shader Passes to 1 or higher, click on Load, and navigate to "shaders_slang > sharpen. Choose either the addaptive-sharpen.slangp or "addaptive-sharpen-multipass.slangp" shader. After any desired adjustments, click Apply Changes and save this configuration as a Global Preset.
Return to RetroArch's XMB home screen and launch a Nintendo DS [NDS] title. Open the Quick Menu and go to Core Options > Video. Enable the OpenGL Renderer and set the OpenGL internal resolution to 5x Native or 8x Native. Set OpenGL Filtering to Nearest and enable Improved OpenGL Polygon Splitting to enhance models and textures, which is particularly noticeable in games like Sonic Rush and Sonic Colors DS, repeat the same sharpening process done with the MGBA Core for the Melon DS Core in case you wanna make it look even better.
Finally, for PSP titles, boot up a game, open the Quick Menu, and go to Core Option > Video. Ensure that Frameskip, Skip GPU Readbacks, Auto Frameskip, Vertex Cache, Lazy Texture Caching, Lower Resolution Effects, and Texture Scaling Level are disabled. Enable Duplicate Frames in 30Hz Games" for 60FPS, set Buffered Frames [OpenGL/Vulkan...] to up to 2, and enable Hardware Transform and Software Skinning to improve character models. Set Spline/Bezier Curves to High, enable Hardware Tesselation, and set Hardware Scaling Type to Hybrid + Bicubic. Also, enable Texture Deposterize, set Anisotropic Filtering to 2x/4x/8x/16x, set Texture Filtering to Auto Max Quality, and enable Texture Replacement. Finally, set your Internal Resolution between 2400x1360 and 4800x2720. If you notice performance issues, reduce the resolution to 1920x1088 or lower.
To begin, ensure that your Nintendo 2DS or 3DS has custom firmware [CFW] installed, such as Luma3DS or Boot9Strap, and that you have an SD card with enough space to store RetroArch and ROM files. Download the RetroArch package specifically for the Nintendo 3DS. Connect your SD card to your computer using an SD card reader and transfer the RetroArch.cia file to the root directory of your SD card. After transferring the file, reinsert the SD card into your Nintendo 2DS/3DS and boot it into custom firmware following the instructions for your chosen CFW. Once in the custom firmware menu, launch the Homebrew Launcher and navigate to the .cia file for RetroArch using a file browser like FBI. Install RetroArch by selecting the .cia file and following the on-screen prompts. After the installation is complete, exit the Homebrew Launcher and return to the main menu of your Nintendo 2DS/3DS.
Launch RetroArch from the home screen and configure the Settings such as input controls, video settings, and audio settings. Then, go to Settings > User Interface > Menu and change the menu from Ozone to XMB. Open RetroArch, click on Download Core, select the MGBA core, and install it. Next, go to the area where you can scan your games and click on Manual Scan. Locate your GBA games by clicking on Content Directory and then scan this directory. Ensure that the system name is set to Gameboy Advance and the default core is MGBA. Click on Overwrite Playlist to avoid duplicating your existing Gameboy Advance playlist. Repeat the process for the Melon DS and PPSSPP cores, setting the system names to Nintendo DS and PlayStation Portable, respectively.
To start playing, go to your GBA Playlist and launch any GBA title of your choice. Press Menutart on your Nintendo 2DS or 3DS to bring up the Quick Menu, navigate to Controls, and set up your controller inputs. After configuring, save the Game Remap. Then, exit the Controls section and go to the Shaders section to activate Video Shaders and ensure that Remember to Use Last Shaders is enabled. Set Shader Passes to a number greater than 1, then load a shader file from shaders_slang > sharpen and select either the addaptive-sharpen.slangp or addaptive-sharpen-multipass.slangp shader. After making any desired edits, click on Apply Changes and save the configuration as a Global Preset.
Return to RetroArch's XMB home screen and launch any NDS title of your choice. Open the Quick Menu, navigate to Core Options > Video, and enable the OpenGL Renderer. Set the OpenGL Internal Resolution to around 5x Native or 8x Native, adjust OpenGL Filtering to Nearest, and enable Improved OpenGL Polygon Splitting, which enhances models and textures, particularly in games like Sonic Rush or Sonic Colors DS, repeat the same sharpening process done with the MGBA Core for the Melon DS Core in case you wanna make it look even better.
For PSP titles, open the Quick Menu, navigate to Core Options > Video, and disable Frameskip, Skip GPU Readbacks, Auto Frameskip, Vertex Cache, Lazy Texture Caching, Lower Resolution Effects, and Texture Scaling Level. Ensure that Duplicate Frames in 30Hz Games is enabled for 60FPS, and set Buffered Frames [OpenGL/Vulkan...] to up to 2. Enable Hardware Transform, Software Skinning to uncompress character models, and set Spline/Bezier Curves to High. Enable Hardware Tesselation, set Hardware Scaling Type to Hybrid + Bicubic, enable Texture Deposterize, set Anisotropic Filtering to 2x/4x/8x/16x, and set Texture Filtering to Auto Max Quality. Enable Texture Replacement and finally, adjust the Internal Resolution to around 2400x1360 to 4800x2720. If you encounter performance issues, reduce the resolution to 1920x1088 or lower.
To get started, ensure you have a Nintendo Wii console with the Homebrew Channel installed, along with an SD card that has enough space to store RetroArch and ROM files. You’ll also need access to a computer for downloading the necessary files and transferring them to the SD card. Begin by downloading the RetroArch package for the Nintendo Wii, usually available as a .dol file. Insert the SD card into your computer and create an "apps" folder on the root of the SD card if it doesn’t already exist. Within this "apps" folder, create a new folder named "retroarch-wii" and move the RetroArch.dol file into it.
Next, you'll need to download the cores that RetroArch uses to emulate different gaming systems. Visit the RetroArch Cores repository on your computer and download the MGBA, MelonDS, and PPSSPP cores. Create a new folder on the root of the SD card called "cores" and move the downloaded core files, usually in .wii format, into this folder. Organize your ROMs into separate folders named GBA, NDS, and PSP respectively.
Once everything is set up, safely eject the SD card from your computer and insert it into your Nintendo Wii. Power on the Wii and launch the Homebrew Channel from the Wii System Menu. RetroArch should appear as an application within the Homebrew Channel. Launch it using the Wii Remote by pressing the A button. After RetroArch starts, you'll need to configure it. Use the Wii Remote to navigate through RetroArch's menus and set up input controls, video settings, audio settings, and directories for your ROMs and cores. Additionally, go to Settings > User Interface > Menu and switch the menu style from Ozone to XMB.
To set up your cores, open RetroArch and click on Download Core, selecting and installing the MGBA core for Gameboy Advance games. Go to the section where you can scan your games and perform a Manual Scan. Locate your GBA games by clicking on Content Directory, then scan this directory. Ensure that the system name is set to Gameboy Advance and that the default core is MGBA. Overwrite your playlist to avoid duplications, and repeat the same process for the MelonDS and PPSSPP cores, setting the system names to Nintendo DS and PlayStation Portable, respectively.
For enhanced GBA game visuals, go to your GBA Playlist and launch any title. Press the + button on your Wii Remote to bring up the Quick Menu, then go to Controls and set up your controller inputs. After configuring, click on Save Game Remap. Exit the Controls section and navigate to the Shaders section. Make sure that Video Shaders and Remember to Use Last Shaders are activated, and set the shader passes to 1 or higher. Load a shader by going to shaders_slang > sharpen and selecting either the adaptive-sharpen.slangp or adaptive-sharpen-multipass.slangp shader. Once you've made any desired adjustments, click on Apply Changes so that the shader loads every time you play a GBA game, and save it as a Global Preset.
After setting up your GBA games, return to RetroArch's XMB Homescreen and launch an NDS title of your choice. Open the Quick Menu and go to Core Options > Video. Enable the OpenGL Renderer and set the OpenGL internal resolution to around 5x or 8x native. Additionally, set the OpenGL Filtering to "nearest" and enable improved OpenGL Polygon Splitting to uncompress models and textures, especially in games like Sonic Rush or Sonic Colors DS.
Finally, for PSP titles, boot up any game and access the Quick Menu. Navigate to Core Options > Video and ensure that options like Frameskip, Skip GPU Readbacks, Auto Frameskip, Vertex Cache, Lazy Texture Caching, Lower Resolution Effects, and Texture Scaling Level are disabled. Enable Duplicate Frames in 30Hz games for 60FPS, set Buffered Frames [OpenGL/Vulkan...] up to 2, and activate Hardware Transform and Software Skinning to uncompress character models. Set Spline/Bezier Curves to High, enable Hardware Tesselation, and set Hardware Scaling Type to Hybrid + Bicubic, along with enabling Texture Deposterize. Adjust Anisotropic Filtering to 2x, 4x, 8x, or 16x, set Texture Filtering to Auto Max Quality, and enable Texture Replacement. Set the internal resolution between 2400x1360 and 4800x2720, but if you experience performance issues, reduce it to 1920x1088 or lower. This setup will ensure optimal performance and enhanced visuals across your GBA, NDS, and PSP games on the Nintendo Wii.
To get started, ensure you have a Nintendo Wii console with the Homebrew Channel installed, an SD card with enough free space to store RetroArch and ROM files, and access to a Computer to download the necessary files and transfer them to the SD card. First, download the RetroArch package for the Nintendo Wii [usually available in the form of a .dol file]. Insert the SD card into your computer. Create a folder on the root of the SD card called apps if it doesn't already exist. Inside the apps folder, create a new folder named retroarch-wii. Move the RetroArch.dol file you downloaded earlier into the retroarch-wii folder on your SD card.
RetroArch uses cores to emulate different gaming systems, so you'll need to download these cores separately. Visit the RetroArch Cores repository on your computer and download the MGBA, MelonDS, and PPSSPP cores, and place them in a folder on your computer. Create a new folder on the root of the SD card called cores. Move the downloaded core files [usually in .wii format] into the cores folder on your SD card. Organize your ROMs into separate folders and name them GBA, NDS, and PSP respectively.
Once you have prepared everything, safely eject the SD card from your computer and insert it into the SD card slot on your Nintendo Wii. Turn on your Wii and launch the Homebrew Channel from the Wii System Menu. In the Homebrew Channel, you should see RetroArch listed as an application. Launch RetroArch by selecting it with the Wii Remote or Wii U Gamepad and pressing the A button. RetroArch will launch, and you'll need to configure it. Use the Wii U GamePad to navigate RetroArch's menus and configure settings such as input controls, video settings, audio settings, and directories for your ROMs and cores. After that, go to Settings > User Interface > Menu and change the menu from Ozone to XMB.
To start using your cores, open RetroArch, click on Download Core, then select the MGBA core and install it. Go to the section where you can scan your games, and click on Manual Scan. Locate your GBA games by clicking on Content Directory, then click on Scan this Directory. Make sure the system name is Gameboy Advance and the default core is MGBA. Click on Overwrite Playlist so that RetroArch doesn't duplicate your existing Gameboy Advance playlist. Click on Manual Scan again, and when you're done, repeat the process with the MelonDS and PPSSPP cores, setting the system names to Nintendo DS and PlayStation Portable respectively.
Now, navigate to your GBA Playlist and launch any GBA title of your choice. Press + on your Wii Remote to open the Quick Menu, then go to the GBA title you launched, and set up your controller inputs under Controls. After configuring, click on Save Game Remap. Exit the Controller section and move to the Shaders section. Here, ensure that Video Shaders and Remember to Use Last Shaders are activated, and set Shader Passes to 1 or any number higher than 0. Click on Load, and navigate to shaders_slang > sharpen, selecting either the adaptive-sharpen.slangp or adaptive-sharpen-multipass.slangp shader. Once you have made your adjustments, click on Apply Changes so that RetroArch will load this shader every time you play a GBA title, and save it as a Global Preset.
Return to RetroArch's XMB Homescreen and launch any NDS title of your choice. Open the Quick Menu and go to Core Options > Video, enabling OpenGL Renderer and setting the OpenGL internal resolution to around 5x Native or 8x Native. Additionally, set OpenGL Filtering to nearest and enable Improved OpenGL Polygon Splitting to uncompress all Models and Textures, especially in games like Sonic Rush or Sonic Colors DS.
Finally, for PSP titles, boot up any game, open the Quick Menu, and navigate to Core Options > Video. Ensure that Frameskip, Skip GPU Readbacks, Auto Frameskip, Vertex Cache, Lazy Texture Caching, Lower Resolution Effects, and Texture Scaling Level are disabled. Make sure that Duplicate Frames in 30Hz Games is enabled for 60FPS, set Buffered Frames [OpenGL/Vulkan...] up to 2, and enable Hardware Transform and Software Skinning to uncompress character models. Set Spline/Bezier Curves to High. Enable Hardware Tesselation, set Hardware Scaling Type to Hybrid + Bicubic, and enable Texture Deposterize. Adjust Anisotropic Filtering to 2x, 4x, 8x, or 16x, set Texture Filtering to Auto Max Quality, and enable Texture Replacement. Finally, set your Internal Resolution to around 2400x1360 - 4800x2720, and if you notice performance issues, reduce it to 1920x1088 or lower. This setup will ensure optimal performance and enhanced visuals across your GBA, NDS, and PSP games on the Nintendo Wii.
To set up RetroArch on your PlayStation Portable [PSP], start by downloading the RetroArch package for PSP. Connect your PSP to your computer using a USB cable. Access the PSP's memory stick on your computer and transfer the RetroArch ZIP file to the PSP/GAME directory on your memory stick. Extract the contents of the RetroArch ZIP file into the PSP/GAME directory. On your PSP, navigate to the Game section from the XMB [XrossMediaBar]. You should see RetroArch listed as an application. Launch it and follow the on-screen instructions provided by the RetroArch installer. RetroArch will be installed to your PSP's memory stick. After installation, exit the RetroArch installer and return to the XMB. Locate the RetroArch application and launch it. Once inside RetroArch, go to Settings > User Interface > Menu and change the menu from Ozone to XMB.
Use the PSP's buttons and controls to navigate the RetroArch interface and configure settings. Open RetroArch, click on Download Core, then select the MGBA core and install it. Go to the area where you can scan your games and click on Manual Scan. Click on Content Directory to locate your GBA games, then click on Scan this Directory. Make sure the system name is Gameboy Advance and the default core is MGBA. Click on Overwrite Playlist so that RetroArch doesn't duplicate your existing Gameboy Advance Playlist. Click on Manual Scan again, and when you're done, repeat the process with the MelonDS and PPSSPP cores, setting the system names to Nintendo DS and PlayStation Portable respectively.
Navigate to your GBA Playlist and launch any GBA title of your choice. Press Options on your PSP to summon the Quick Menu. Then go to the GBA title you launched, navigate to Controls, and set up your controller inputs. When you're done, click on Save Game Remap. Exit the Controller section and go to the Shaders section. Make sure that Video Shaders and Remember to Use Last Shaders are activated, and set Shader Passes to 1 or any number higher than 0. Click on Load and navigate to shaders_slang > sharpen, then select either the adaptive-sharpen.slangp or the adaptive-sharpen-multipass.slangp shader. Once you've made your adjustments, click on Apply Changes so that RetroArch will load this shader every time you play a GBA title. Save it as a Global Preset.
Return to RetroArch's XMB Homescreen and launch any NDS title of your choice. Open the Quick Menu and go to Core Options > Video. Enable OpenGL Renderer and set the OpenGL internal resolution to around 5x Native or 8x Native. Also, set OpenGL Filtering to nearest and enable Improved OpenGL Polygon Splitting. This will uncompress all models and textures, which is especially noticeable in games like Sonic Rush or Sonic Colors DS. Repeat the shader improvement process for your NDS titles.
For PSP titles, boot up any game, open the Quick Menu, and go to Core Options > Video. Ensure that Frameskip, Skip GPU Readbacks, Auto Frameskip, Vertex Cache, Lazy Texture Caching, Lower Resolution Effects, and Texture Scaling Level are disabled. Make sure that Duplicate Frames in 30Hz Games is enabled for 60FPS. Set Buffered Frames [OpenGL/Vulkan...] to up to 2, enable Hardware Transform and Software Skinning to uncompress character models, and set Spline/Bezier Curves to High. Enable Hardware Tesselation, set Hardware Scaling Type to Hybrid + Bicubic, and enable Texture Deposterize. Adjust Anisotropic Filtering to 2x, 4x, 8x, or 16x. Set Texture Filtering to Auto Max Quality, and enable Texture Replacement. Finally, set your Internal Resolution to around 2400x1360 - 4800x2720. If you notice performance issues, reduce it to 1920x1088 or lower to ensure smooth gameplay.
To begin, ensure that your PlayStation 2 console has Free McBoot [FMCB] installed, as this softmod allows you to run homebrew software on the PS2. If you haven't installed Free McBoot yet, follow a detailed guide for installation. Additionally, you'll need a compatible USB storage device [USB flash drive or external hard drive], formatted as FAT32 or NTFS, with sufficient free space to store RetroArch, emulator cores, and ROM files. Once you have everything ready, agree to the terms and click on browse to select the destination where RetroArch should be installed. It is recommended to create a folder named RetroArch to keep things organized. During the installation, ensure that the DirectX9 component is selected to optimize RetroArch's performance, and proceed with the installation. Be cautious not to download unnecessary ads, like Bing Bar, as these can slow down your PC.
After installation, open RetroArch and navigate to Settings > User Interface > Menu. Change the menu from Ozone to XMB. Next, go to the Download Core section, select the MGBA core, and install it. Proceed to the area where you can scan your games, click on Manual Scan, and use the Content Directory option to locate your GBA games. Then, click on Scan this Directory. Ensure the system name is set to Gameboy Advance, and the default core is MGBA. To avoid duplicates, click on Overwrite Playlist. Once you've done this, repeat the scanning process for your other cores like MelonDS and PPSSPP, setting the system names to Nintendo DS and PlayStation Portable, respectively.
Navigate to your GBA Playlist and launch any GBA title of your choice. Press Options on your PSP to open the Quick Menu, then go to the launched GBA title's Controls section to set up your controller inputs. When finished, click on Save Game Remap. Exit the Controller section and head to the Shaders section. Ensure that Video Shaders and the option to remember to use the last Shaders are activated, and set the shader passes to 1 or more. Click on Load, go to shaders_slang > sharpen, and choose either the adaptive-sharpen.slangp or adaptive-sharpen-multipass.slangp shader. Make any additional adjustments you prefer, and remember to click Apply Changes so RetroArch loads this shader each time you play a GBA title. Save this configuration as a Global Preset.
Return to RetroArch's XMB Homescreen and launch any NDS title. Open the Quick Menu, go to Core Options > Video, enable the OpenGL Renderer, and set the OpenGL internal resolution to around 5x or 8x Native. Additionally, set OpenGL Filtering to nearest and enable Improved OpenGL Polygon Splitting to uncompress all models and textures, which is especially noticeable in games like Sonic Rush or Sonic Colors DS. Repeat the shader improvement process for your NDS titles.
Finally, for PSP titles, boot up any game, open the Quick Menu, and go to Core Options > Video. Disable Frameskip, Skip GPU Readbacks, Auto Frameskip, Vertex Cache, Lazy Texture Caching, Lower Resolution Effects, and Texture Scaling Level. Ensure that Duplicate Frames in 30Hz Games is enabled for 60FPS. Set Buffered Frames to up to 2, and enable Hardware Transform and Software Skinning to uncompress character models. Set Spline/Bezier Curves to High, enable Hardware Tesselation, and set Hardware Scaling Type to Hybrid + Bicubic. Also, enable Texture Deposterize, set Anisotropic Filtering to 2x, 4x, 8x, or 16x, and set Texture Filtering to Auto Max Quality. Enable Texture Replacement, and finally, set your Internal Resolution to around 2400x1360 - 4800x2720. If you encounter performance issues, reduce it to 1920x1088 or lower for smoother gameplay.
Assuming that you got a Steam copy of Sonic Adventure 2, lets proceed with Modding the Games, make sure to that you have these following Requirements:
Without further delay, let's get started. First, extract the Sonic Adventure 2 Mod Loader and move all its contents to your SA2 folder, which is usually located in steam/steamapps/common/Sonic Adventure 2. Once you've done this, open the SA2 Mod Loader, click on Install Loader, and then close the Mod Loader. This next step is crucial, extract all the mods, including the Mod Presets, and move them into the mods folder within your Sonic Adventure 2 directory. After that, reopen the Mod Loader, go to the settings section, and load a Mod Preset of your choice. For the Ultimate Experience, it's recommended to load the latest preset. Once selected, click Load. Finally, hit Save & Play.
Installing Reshade is quite easy, so lets go over it real Quick, open the Reshade application, click on browse and locate your SA2 copy typically found in Steam/steamapps/common/Sonic Adventure 2, after that click on next, select the DirectX9 Option, locate which Sonic Adventure 2 Preset you wanna use which you should move inside your SA2 Folder so that Reshade can access it easier, click on uncheck all then check all and Install the Reshade to apply it. If you can't get rid of the Reshade Tutorial prompt and access other Reshade Presets here's what you need to do, launch Sonic Adventure and close it again, open the Reshade.ini File and change the Key Overlay to 112,0,0,0, 115,0,0,0 or 90,0,0,0 and save the Config by pressing CRTL+S.
before we get started make sure you have those requirements:
First, ensure that PowerISO is installed on your computer, as this software is essential for the steps that follow. Obtain the ISO version of Sonic Heroes and locate the Sonic Heroes ISO file. Right-click on this file, navigate to the PowerISO menu, and set the number of drives to 4. Next, extract the contents of the Sonic Heroes ISO file. Open the CD1 folder, right-click the larger sh_cd1 file, scroll to the Mount option, and select the drive you want to use. Each "sh_cd1" file requires a different drive. Once you have mounted sh_cd1, repeat the same process with the sh_cd2 file. This ensures that both discs are correctly mounted, allowing you to proceed with the installation or use of Sonic Heroes.
After opening the CD drive where the larger CD1 file is mounted, initiate the installation process by clicking on Install the Game. Follow the on-screen instructions to proceed through the installation phase. When prompted by the setup file to specify the location of CD2, click on Browse and navigate to the drive where the larger CD2 file is mounted. This ensures that the setup file can access the necessary files from both discs, allowing the installation to be completed successfully.
Download the Reloaded II Mod Loader and move its contents to your Sonic Heroes folder. Open the application and make sure to ignore all updates, as the Mod Loader can be quite fragile to use. Click on the Plus icon and locate the Tsonic_win file. Ensure that the Mod Loader has created a Mods folder, then move your mods into this folder. After that, click on Load Set and select the latest mod preset. You can then create a shortcut by clicking on create shortcut and click on Launch application to start the game with the mods enabled.
Installing Reshade is quite easy, so lets go over it real Quick, open the Reshade application, click on browse and locate your Sonic Heroes copy, after that click on next, select the DirectX9 Option, locate which Sonic Heroes Preset you wanna use which you should move inside your Sonic Heroes Folder so that Reshade can access it easier, click on uncheck all then check all and Install the Reshade to apply it. If you can't get rid of the Reshade Tutorial prompt and access other Reshade Presets here's what you need to do, launch Sonic Heroes via Reloaded II and close it again, open the Reshade.ini File and change the Key Overlay to 112,0,0,0, 115,0,0,0 or 90,0,0,0 and save the Config by pressing CRTL+S.
Before we get started make sure you have those requirements:
Now that everything is in one place, let's dive into how to setup Shadow The Hedgehog Reloaded. First, extract and open the exe file of the Nkit Package. Drag the Shadow The Hedgehog Nkit ISO File into the left pane of the NKitProcessingApp software. Click the Select Mode button, choose Convert to ISO, and click Process to begin converting the Nkit ISO File to a regular ISO File. When the conversion is complete, you should receive a prompt indicating that the Nkit ISO File has been converted to a regular ISO and its new location. Move the ISO to a secure location.
Next, extract the Reloaded 1.1 ISO Patcher [Widescreen] WinRAR File and move your Shadow the Hedgehog ISO there. Rename your ISO to GUPE8P. Launch the Patcher for your device, and once you're done, move the ShdTH-Reloaded-v1.1 ISO File to a secure location by creating a folder for your GC titles and moving the ISO there. Download the Preconfigured Dolphin Build, all mods for Shadow The Hedgehog, and the Reshade Preset for Shadow The Hedgehog. Extract them separately, open the application, and close it again. Launch the Reshade 5.9.2 application, click on browse and locate Dolphin.exe. Then select the DirectX9 option, locate the Reshade Preset for Shadow The Hedgehog, click on uncheck all and check all, and click next to install the Reshade.
Move the folders inside the Optional Dolphin Addons for Shadow The Hedgehog Reloaded to this location: Documents/Dolphin Emulator/Load or User/Load if your using a custom Dolphin Emulator Build like XGl Dolphin or Ishiruka Dolphin. If needed, replace them. Move the files from the Optional Cheats References 1.1 to this location: Documents/Dolphin Emulator/Game Settings. Other mods that aren't Texture Packs or Graphics mods require the Gamecube File Tool as they directly influence the ISO itself and may require some files to be replaced. Open the Dolphin Emulator Application, go to Config > General > Interface > Audio > Paths, and locate where your Shadow The Hedgehog Reloaded ISO is located.
Installing Reshade for Shadow The Hedgehog is quite easy. Let's go over it real quick. Open the Reshade application, click on browse and locate your Dolphin Emulator Build, after that, click on next, select the DirectX9 option, locate the Shadow The Hedgehog Edgy Reshading preset, which you should place inside your Dolphin Emulator folder so that Reshade can access it more easily. Click on uncheck all, then check all and install the Reshade to apply it. If you can't get rid of the Reshade Tutorial prompt and access other Reshade Presets here's what you need to do, launch Dolphin Emulator or any Custom Dolphin Build and launch Shadow The Hedghog Reloaded and close it again, open the Reshade.ini File and change the Key Overlay to 112,0,0,0, 115,0,0,0 or 90,0,0,0 and save the Config by pressing CRTL+S.
before we get started setting up Sonic Riders DX, Sonic Riders Tournement Edition & Sonic Riders Regravified, make sure you have those requirements:
So without further Delay lets get started, first we're gonna start with applying the Sonic Riders Tournement Edition Patch since it's a bit more complicated then the others, to apply the patch to your Sonic Riders Vanilla ISO, start by locating and copying your Sonic Riders Vanilla ISO file. Once you have copied the file, paste it into the Place ISO File Here folder, which is inside the Patch Folder directory. Within the Patch Folder, you'll find three scripts designed for different operating systems: Mac, Linux, and Windows. Choose the script that corresponds to your operating system and run it. Upon launching the script, you will receive a short description of what it will do. Press the Enter key to continue with the process. When your done you will find a new file named SRTE 2.2.iso in the Patch Folder, now just put it inside the Folder where you store a your ISO and WBFS Files for Dolphin Emulator.
Now that we've completed Sonic Riders Tournament Edition, let's move on to Sonic Riders DX and Sonic Riders Regravified. First, download the ISO and WBFS files for Sonic Riders and Sonic Riders Zero Gravity, then extract these files. Similarly, extract the patches for Sonic Riders DX and Sonic Riders Regravified. To apply the patches, open the SRDX Patcher application and locate the ISO for Sonic Riders, and use the SRR Patcher application for the Sonic Riders Zero Gravity's WBFS File. After a few seconds, you will receive a prompt indicating that the patches have been successfully applied to both files. Finally, move the newly patched ISO and WBFS files to the directory where you store your GameCube and Wii titles for the Dolphin Emulator.
Installing Reshade for Sonic Riders DX, Sonic Riders Tournement Edition & Sonic Riders Regravified is quite easy. Let's go over it real quick. Open the Reshade application, click on browse and locate Dolphin Emulator, Dolphin XGL or any custom Dolphin Build, after that, click on next, select the DirectX9 option, locate the Reshade Preset you wanna use, which you should place inside your Dolphin Emulator Build folder so that Reshade can access it more easily. Click on uncheck all, then check all and install the Reshade to apply it. If you can't get rid of the Reshade Tutorial prompt and access other Reshade Presets here's what you need to do, launch Sonic Riders DX or Sonic Riders Regravified via DolphinXGL and close it again, open the Reshade.ini File and change the Key Overlay to 112,0,0,0, 115,0,0,0 or 90,0,0,0 and save the Config by pressing CRTL+S.
before we get started setting up Sonic 06 Legacy of Solaris & Sonic P-06, make sure you have those requirements
Now that you have all the necessary files in one place, let's begin! First, extract the contents of the Xenia_ Canary file and open the resulting folder. Inside this folder, create a new text document named portable.txt. Next, launch Xenia Canary and then close it again. Now, locate and open the Xenia-canary.config file using a text editor like Notepad++. Once the file is open, navigate to the Display section. Here, you'll want to set the fullscreen option to true if you prefer to play games in fullscreen mode. Additionally, you have the option to adjust the Internal Resolution to 1080p or to match the resolution of your monitor. However, be aware that changing the resolution may impact Xenia Canary's performance, so proceed accordingly.
Next, scroll down to the Content within the config file. Locate the license_mask parameter and change its value from 0 to 1. This step is necessary to enable Xbox Live functionality, allowing you to play certain games that only work with Xbox Live, After making these changes, be sure to save the config file by pressing CTRL + S on your keyboard. You can then close the file. Now, extract your copy of Sonic 06 if you haven't already done so. To Install DLC all you have to do is go to the content Folder of your Xenia Canary build and paste the DLC Folder there & if necessary replace the folder. Now Simply drag the game file into the Xenia Canary window, and the Emulator will automatically boot up the game.
Applying Patches is pretty simple all you have to do is to extract the Xenia Canary Patches Winwar File and move the Patches folder to your Xenia Canary Folder, now just open the Folder and look for the File name 534507D6 - Sonic the Hedgehog (2006).patch and open it with Notepad++,. it's heavily recommended that you apply the Disable 2x MSAA, Disable 4x MSAA and Disable Radial Blur Patch from Hyper, by changing the value from false to true, when your done apply the Patches by hitting CRTL + S on your keyboard.
Installing mods for Retail Sonic 06 is quite easy. Begin by extracting the 06 Mod Manager and moving its contents into your Xenia Canary folder. Create a new folder named Mods for Sonic 06, then open the mod loader application. Locate the Sonic 06 ISO, which is always named default.xex, along with the Xenia Canary build and the save file named SonicNextSaveData.bin. Move all your mods into the Mods for Sonic 06 folder. In the Mod Manager, go to the settings section, click on Open Profiles Directory, and move the mods presets for Sonic 06 into this folder. Return to the Mod Manager, click on Load Preset, and select the Sonic 06 Reimagined XTREME DX preset. Finally, go to the Mods section and click on Save, Install Contents, and Launch Sonic 06.
To Install Mods for Sonic P-06 is very easy all you have to do is to extract the Mod Loader for Sonic P-06 and move its content to the Sonic P-06 Folder, some Mods require Stage Extension so just get that and put the dll files in Mods Folder for Sonic P-06, all other Mods can easily be Downloaded by one click installing them via Gamebanana. After that just launch Sonic P-06 and access your Mods from the Mods Section of the Main Menu.
Installing Reshade is quite easy, so lets go over it real Quick, open the Reshade application, click on browse and locate Xenia Canary or Sonic P-06 you can only do one at a Time, after that click on next, select the DirectX10/11/12 Option, locate which Sonic 06 Preset you wanna use, which you should move inside your Xenia Canary and Sonic P-06 Folder respectively so that Reshade can access it easier, click on uncheck all then check all and Install the Reshade to apply it. If you can't get rid of the Reshade Tutorial prompt and access other Reshade Presets here's what you need to do, launch Sonic 06 via The Modloader and Sonic P-06 and close it again, open the Reshade.ini File and change the Key Overlay to 112,0,0,0, 115,0,0,0 or 90,0,0,0 and save the Config by pressing CRTL+S. Rename the dxgi.dll File to ReShade.dll and move it to the Mods for Sonic 06 Folder, to be specific inside Reshade Support for Xenia Canary and replace it with the existing ReShade.dll File, Open 06MM and Load the Mod with all other Mods and click on Save, Install Contents, and Launch Sonic 06.
Before we get started setting up Sonic & The Secret Rings and Sonic & The Black Knight, make sure you have those requirements:
Mods recommended for Sonic & The Black Knight
60 FPS Code for Secret Rings: "040B6878 3800003C" 60 FPS Code for Black Knight: "040887D8 3800003C"
To begin, extract the WBFS files for Sonic & The Secret Rings and Sonic & The Black Knight and move them to your chosen save location, either on an Internal or External Hard Drive. Extract all Texture Packs, HUD & UI, and Dynamic Controller Config Files. For the Texture Packs, move them to the following directories: Documents/Dolphin Emulator/Load/Textures/RSRE8P and Documents/Dolphin Emulator/Load/Textures /RENE8P. If you are using a custom Dolphin build, place them in User/Load/Textures/RSRE8P and User/Load/ Textures/RENE8P. Move the Dynamic Controller Config Files to Dolphin Emulator/SYS/Wiimote. Place the GraphicsMods in Dolphin Emulator/Load/GraphicsMods or alternatively Sys/Load/GraphicsMods. For a custom Dolphin build, move them to Dolphin Emulator/load/GraphicsMods or alternatively Sys/Load/ GraphicsMods.
Next, open Dolphin Emulator, locate Sonic & The Secret Rings or Sonic & The Black Knight, right-click the game, and select Properties. Navigate to Game Config > Patches > AR Codes, click on Add a new Code, and copy and paste the 60 FPS AR Code. To enable Gecko Codes, click on Download Gecko Codes and select the ones you wish to use. To enable GraphicsMods, mark the ones you want to use. Repeat this process for the other game, whether it's Black Knight or Secret Rings, enabling AR Codes and other modifications as needed. Finally, click on the Controller icon in Dolphin Emulator and configure the Wiimote. Select the Controller Configuration for the game you wish to play first and click on Load. Always ensure you use the Controller Config for Secret Rings when playing Sonic & The Secret Rings, and the same for Black Knight.
Installing Reshade for Secret Rings & Black Knight is quite easy. Let's go over it real quick. Open the Reshade application, click on browse and locate your Dolphin Emulator Build, after that, click on next, select the DirectX9 option, locate the Sonic & Secret Rings Realistic Reshading or Sonic & Black Knight Realistic Reshading preset, which you should place inside your Dolphin Emulator folder so that Reshade can access it more easily. Click on uncheck all, then check all and install the Reshade to apply it. If you can't get rid of the Reshade Tutorial prompt and access other Reshade Presets, here's what you need to do, launch Dolphin Emulator or any Custom Dolphin Build and launch Sonic & The Secret Rings or Sonic & The Black Knight and close it again, open the Reshade.ini File and change the Key Overlay to 112,0,0,0, 115,0,0,0 or 90,0,0,0 and save the Config by pressing CRTL+S.
before we get started setting up Sonic Unleashed, make sure you have those requirements:
Now that you have all the necessary files in one place, let's begin! First, extract the contents of the xenia_canary file and open the resulting folder. Inside this folder, create a new text document named portable.txt. Next, launch Xenia Canary and then close it again. Now, locate and open the Xenia-canary.config file using a text editor like Notepad++. Once the file is open, navigate to the Display section. Here, you'll want to set the fullscreen option to true if you prefer to play games in fullscreen mode. Additionally, you have the option to adjust the internal resolution to 1080p or to match the resolution of your monitor. However, be aware that changing the resolution may impact Xenia Canary's performance, so proceed accordingly.
Next, scroll down to the Content within the config file. Locate the license_mask parameter and change its value from 0 to 1. This step is necessary to enable Xbox Live functionality, allowing you to play certain games that only work with Xbox Live, After making these changes, be sure to save the config file by pressing CTRL + S on your keyboard. You can then close the file. Now, extract your copy of Sonic Unleashed. To install DLC, begin by extracting the DLC files and moving them to the following directory: Xenia_Canary/Content/53450812/ 00000002. Additionally, place the Update File in Xenia_Canary/Content/53450812/000B0000. Next, open Xenia Canary and navigate to File > Install Content. Select the DLC file you want to install first, and repeat this process for each additional Adventure Pack DLC file. Follow the same steps for installing the Update File.
Applying Patches is pretty simple all you have to do is to extract the Xenia Canary Patches Winwar File and move the Patches folder to your Xenia Canary Folder, now just open the Folder and look for the File names 53450812 - Sonic Unleashed.patch, 53450812 - Sonic Unleashed (TU2).patch and open them with Notepad ++. it's heavily recommended that you apply the 60 FPS, Disable Color Adjustment, Disable Radial Blur and Aspect Ratio Patch, by changing the values from false to true, when your done apply the Patches by hitting CRTL + S on your Keyboard.
Installing mods for Sonic Unleashed is quite easy. Begin by extracting the Unleashed Mod Manager and moving its contents into your Xenia Canary folder. Create a new folder named Mods for Sonic Unleashed, then open the mod loader application. Locate the Sonic Unleashed ISO, which is always named default.xex, along with the Xenia Canary build and the save file named SYSData.bin. Move all your mods into the Mods for Sonic Unleashed folder, if you don't have that folder create one named like that. In the Unleashed Mod Manager, go to the Emulator section, change the Resolution from 1280x720 to either 2560x1440 or 3680x2160 and change the Renderer for DirectX12 to Vulkan for better Performance and Quality. Go back to the Mods section, copy the Mod list from the STC Episode 4, click on Save, Install Contents, and Launch Sonic Unleashed, if you entcounter Graphical glitches from the Emulator make sure to hit F5 on your Keyboard to refresh the Cache.
Installing Reshade is quite easy, so lets go over it real Quick, open the Reshade application, click on browse and locate Xenia Canary, after that click on next, select the DirectX10/11/12 Option, locate which Sonic Unleashed Preset you wanna use, which you should move inside your Xenia Canary Folder so that Reshade can access it easier, click on uncheck all then check all and Install the Reshade to apply it. If you can't get rid of the Reshade Tutorial prompt and access other Reshade Presets here's what you need to do, launch Sonic Unleashed via The Modloader and close it again, open the Reshade.ini File and change the Key Overlay to 112,0,0,0, 115,0,0,0 or 90,0,0,0 and save the Config by pressing CRTL+S. Rename the dxgi.dll File to ReShade.dll and move it to the Mods for Sonic Unleashed Folder, to be specific inside Reshade Support for Xenia Canary and replace it with the existing ReShade.dll File, Open UMM and Load the Mod with all other Mods and click on Save, Install Contents, and Launch Sonic Unleashed.
before we get started setting up Sonic Unwiished, make sure you have those requirements:
Launch Dolphin Emulator and navigate to the Graphics settings. Under the Advanced tab, enable both the Load Custom Textures and Prefetch Custom Textures options. This will allow you to utilize Texture Packs, enhancing or reimagining your games with modern graphics. Extract the Sonic Unwiished Modified Texture Pack and the Hedgehog Engine Shader Folder. Move the RSVE8P and Sys folders to the following locations: Documents/ Dolphin Emulator/Load/Textures and the installation directory of the Dolphin Emulator application, or User/Load/Textures and the installation directory of your Custom Dolphin Emulator application. The specific path will depend on whether you use the regular Dolphin build or a custom one such as Dolphin XGL or Ishiiruka Dolphin. Additionally, ensure you place the folder inside Sonic Unleashed: Continents Restored into the RSVE8P folder.
before we get started setting up Both Episodes of Sonic 4, make sure you have those requirements:
Without further delay let's get going, extract the Mod Loader for Sonic 4 and copy the files into your Sonic 4 Episode 1 and Sonic 4 Episode 2 folders, typically located in Steam/steamapps/common/Sonic The Hedgehog 4 EP I and Steam/steamapps/common/Sonic The Hedgehog 4 EP II. Open the Mod Loader for Sonic 4, go to Settings, and enable the Install Loader option. Move your mods to the respective Mods folders for each game, ensuring the mod lists for both games match as shown in the STC Episode 4 & STC Episode 5. Finally, click Save & Play to apply the changes.
before we get started setting up Sonic Free Riders [No Kinect Patch], make sure you have those requirements:
Now that you have all the necessary files in one place, let's begin! First, extract the contents of the Xenia_ Canary file and open the resulting folder. Inside this folder, create a new text document named portable.txt. Next, launch Xenia Canary and then close it again. Now, locate and open the Xenia-canary.config file using a text editor like Notepad++. Extract the Xenia Config Toml File for Sonic Free Riders Kinect Patch and Replace it with the old Toml File, this will make sure that booting up Sonic Free Riders won't crash Xenia Canary. Installing the Kinect Patch and enabling mods for Sonic Free Riders is very straightforward. Extract the Kinect Patch and move the files for Xenia Canary from the mod into your Sonic Free Riders ROM directory. Additionally, place the folder from the Zero Gravity Voice Pack inside your Sonic Free Riders ROM directory. Once these steps are completed, you can launch the game.
Installing Reshade is quite easy, so lets go over it real Quick, open the Reshade application, click on browse and locate Xenia Canary, after that click on next, select the DirectX10/11/12 Option, locate the Sonic Free Riders CGI Reshading Preset, which you should move inside your Xenia Canary Folder so that Reshade can access it easier, click on uncheck all then check all and Install the Reshade to apply it. If you can't get rid of the Reshade Tutorial prompt and access other Reshade Presets here's what you need to do, launch Sonic Free Riders via Xenia Canary and close it again, open the Reshade.ini File and change the Key Overlay to 112,0,0,0, 115,0,0,0 or 90,0,0,0 and save the Config by pressing CRTL+S.
before we get started Installing Mods for Sonic Colors Ultimate & setting up Sonic Colors DX, make sure you have those requirements:
To get started with modding Sonic Colors Ultimate using HedgeModManager, you'll first need to download the latest stable or development build of the HedgeModManager. Once downloaded, move the application to your Sonic Colors Ultimate folder, typically found in the steam/steamapps/common/Sonic Colors Ultimate/exc. After placing HedgeModManager in the correct folder, open the application. Navigate to the Options and check the Install Loader option to enable mod support. This step is crucial as it prepares the game to recognize and load the mods.
Next, move all the mods you have downloaded into the newly created Mods folder within your Sonic Colors Ultimate directory. After transferring the mods, refresh the mod page in HedgeModManager to ensure all the mods are recognized by the application. For optimal results, copy the exact mod list from the STC Episode 4. This step ensures you're using a proven configuration that enhances the game as desired. Once you have the list ready, click Save & Play in HedgeModManager to apply the mods and launch the game.
Without further delay, let's get started. First, extract the WBFS file of Sonic Colors and move it to the Sonic Colors DX folder labeled Move ISO here.Open the batch file for Sonic Colors DX, which will prompt you to ensure you have at least 4GB of available space. If you want to create a shortcut for Sonic Colors DX before the batch file begins decompiling the WBFS, respond to the questions by pressing Y for Yes or N for No on your keyboard. As the batch file builds the Sonic Colors DX WBFS file, it will present you with four Graphic Preset options and two level order choices. The level order options include either Two long acts and a Boss with optional bonus missions in between for Intended Level Order, or all mission acts completed with a score of 0 for the Substantial acts only. Choose your preferred options by pressing the corresponding buttons on your keyboard. Once you've made your selections, the batch file will finish building Sonic Colors DX. If you encounter any sound echoing issues, ensure that Surround Sound is disabled in the Ishuruka Dolphin build for Sonic Colors DX.
Installing Reshade is quite easy, so lets go over it real Quick, open the Reshade application, click on browse and locate Sonic Colors Ultimate or Ishiruka Dolphin you can only do one at a Time, after that click on next, select the DirectX10/11/12 Option for SCU, locate which Sonic Colors Preset you wanna use, which you should move inside your Sonic Colors Ultimate and Ishiruka Dolphin Folder respectively so that Reshade can access it easier, click on uncheck all, then check all and Install the Reshade to apply it. If you can't get rid of the Reshade Tutorial prompt and access other Reshade Presets here's what you need to do, launch Sonic Colors Ultimate via HedgeModManger or Sonic Colors DX and close it again, open the Reshade.ini File and change the Key Overlay to 112,0,0,0, 115,0,0,0 or 90,0,0,0 and save the Config by pressing CRTL+S.
before we get started Installing Mods for Sonic Generations, make sure you have those requirements:
To get started with modding Sonic Generations and Sonic x Shadow Generations using HedgeModManager, you'll first need to download the latest stable or development build of the HedgeModManager. Once downloaded, move the application to your Sonic Generations folder, typically found in steam/steamapps/ common/Sonic Generations. After placing HedgeModManager in the correct folder, open the application. Navigate to the Options and check the Install Loader option to enable mod support. This step is crucial as it prepares the game to recognize and load the mods.
Next, move all the mods you have downloaded into the newly created Mods folder within your Generations and Sonic x Shadow Generations directory. After transferring the mods, refresh the mod page in HedgeMod Manager to ensure all the mods are recognized by the application. For optimal results, copy the exact mod list from the STC Episode 5. This step ensures you're using a proven configuration that enhances the game as desired. Once you have the list ready, click Save & Play in HedgeModManager to apply the mods and launch the game.
Installing Reshade is quite easy, so lets go over it real Quick, open the Reshade application, click on browse and locate Sonic Generations, after that click on next, select the DirectX10/11/12 Option, locate which Reshade Preset you wanna use, which you should move inside your Sonic Generations Mods folder to be Specific the Reshade Folder inside your Mods Folder and Sonic X Shadow Generations Folder respectively so that Reshade can access it easier, click on uncheck all then check all and Install the Reshade to apply it. If you can't get rid of the Reshade Tutorial prompt and access other Reshade Presets here's what you need to do, launch Sonic Generations & Sonic x Shadow Generations via The Modloader and close it again, open the Reshade.ini File and change the Key Overlay to 112,0,0,0, 115,0,0,0 or 90,0,0,0 and save the Config by pressing CRTL+S. Alternatively you can just get the Reshade Mod and move it inside your Mods Folder, from here just list it as highest Priority in HMM and hit Save & Play.
before we get started Installing Mods for Sonic Lost World, make sure you have those requirements:
To get started with modding Sonic Lost World using HedgeModManager, you'll first need to download the latest stable or development build of the HedgeModManager. Once downloaded, move the application to your Sonic Generations folder, typically found in the steam/steamapps/common/Sonic Lost World. After placing Hedge ModManager in the correct folder, open the application. Navigate to the Options and check the Install Loader option to enable mod support. This step is crucial as it prepares the game to recognize and load the mods.
Next, move all the mods you have downloaded into the newly created Mods folder within your Sonic Lost World directory. After transferring the mods, refresh the mod page in HedgeModManager to ensure all the mods are recognized by the application. For optimal results, copy the exact mod list from the STC Episode 5 Video. This step ensures you're using a proven configuration that enhances the game as desired. Once you have the list ready, click Save & Play in HedgeModManager to apply the mods and launch the game.
Installing Reshade is quite easy, so lets go over it real Quick, open the Reshade application, click on browse and locate Sonic Lost World, after that click on next, select the DirectX10/11/12 Option, locate which Reshade Preset you wanna use, which you should move inside your Sonic Lost World Mods folder, to be specific inside the Reshade Folder that is inside your Mods Folder so that Reshade can access it easier, click on uncheck all then check all and Install the Reshade to apply it. If you can't get rid of the Reshade Tutorial prompt and access other Reshade Presets here's what you need to do, launch Sonic Lost World via The Modloader and close it again, open the Reshade.ini File and change the Key Overlay to 112,0,0,0, 115,0,0,0 or 90,0,0,0 and save the Config by pressing CRTL+S. Alternatively you can just get the SLW Reshade Support Mod and move it inside your Mods Folder, from here just list it as highest Priority in HMM and hit Save & Play.
before we get started setting up the 3DS versions of Sonic Generations, Sonic Lost World and other Sonic Demakes for the 3DS, make sure you have those requirements:
Setting up the Citra Emulator to play Nintendo 3DS games on your PC involves several detailed steps. Here’s a comprehensive guide to walk you through the entire process, including Installation, Configuration, and Optimization for the best Performance. Firstly, you need to download the Citra Emulator. Visit the official Citra website at citra-emu.org. On the homepage, you will find a download button; click on it to navigate to the downloads page. Citra offers two versions: Citra Nightly, which is the more stable release, and Citra Canary, which includes the latest features but might be less stable. For most users, Citra Nightly is recommended. Download the appropriate version for your operating system [Windows, macOS, or Linux].
After downloading the installer, open it to start the installation process. Follow the on-screen instructions, which typically involve agreeing to the terms of service and selecting an installation directory. Once installed, launch the Citra application. When you open Citra for the first time, you will be greeted with the main interface. Before you can play any games, you need to configure the emulator. Begin by setting up the necessary directories. Click on File in the menu bar and select Open Citra Folder. This will open the main directory where Citra stores all its files. Inside this folder, create a subfolder named games where you will place your 3DS ROM files.
Next, configure the controls. Go to Emulation > Configure > Controls Here, you can map the buttons of the 3DS to your Keyboard or Controller. Click on each button input and press the corresponding key or controller button you wish to use. Graphics settings are another crucial part of the configuration. Go to the Graphics tab. Under Renderer choose OpenGL, OpenGL generally offers better performance. Adjust the Internal Resolution based on your computer’s capability; a Higher Resolution provides better graphics quality but requires more powerful hardware. Additionally, you can enable or disable features like V-Sync and Frame Limit to optimize performance. It is often beneficial to experiment with these settings to see what works best for your specific setup.
Installing Texture Packs are very easy. First, you need to find and download a texture pack for your game. Texture packs are typically created by the community and can be found on various forums and websites dedicated to Citra and 3DS Emulation. Make sure to download texture packs from reputable sources to avoid any issues. Extract the contents of the downloaded texture pack to a location on your computer. You should end up with a folder containing the Texture files. Open Citra and click on File in the menu bar, then select Open Citra Folder. This will open the main directory where Citra stores its config and data files. Inside this directory, navigate to the load folder. If it doesn’t exist, create a new folder and name it load. Within the load folder, create another folder named textures. Inside the textures folder, create a folder named after the unique Game ID of the game for which the Texture Pack is intended. The Game ID can be found on various websites or by looking up the game in your Citra games list and checking its properties. Open Citra, go to Emulation in the menu bar, and select Configure. In the configuration window, navigate to the Graphics tab. Check the box that says Use Custom Textures. This enables Citra to load the custom textures from the directory you set up.
before we get started setting up Sonic Boom Rise of Lyric, make sure you have those requirements:
Setting up the Wii U Emulator Cemu involves a series of detailed steps. Begin by visiting the Cemu official website at cemu.info to download the latest stable release of the emulator. Once downloaded, extract the ZIP file to a folder of your choice. Next, add your Wii U Games to Cemu, ensure your game files are in one of the supported formats, such as WUD, WUX, ISO, or RPX/RPL. For better performance and additional features, download Cemu Hook from cemuhook.sshnuke.net and extract its contents into the same folder where Cemu is installed. This plugin is optional but highly recommended. To enhance the visual quality of your games, download Graphics Packs from the Cemu Graphics Packs GitHub. Extract these Graphics Packs into the graphicPacks folder within your Cemu directory.
Launch Cemu by running the Cemu.exe file. To configure your controller, navigate to Options > Input Settings. Cemu supports various controlers, including the Wii U GamePad and Pro Controller. Adjust the Graphics Settings by going to Options > Graphic Settings, where you can set the desired resolution, aspect ratio, and other visual enhancements. Under Options > General Settings, configure other general settings like the CPU mode, choosing between single-core or multi-core recompiling for performance optimization.
To add games to Cemu, go to File > Load and navigate to the folder where your game files are stored, then select the game file to load it into Cemu. For game updates and DLC, ensure you have legally obtained them. In Cemu, navigate to File > Install game update or DLC and locate the update/DLC files to install them. Before launching Sonic Boom Rise of Lyric, right click the ISO and select Edit Graphic Packs, make sure that you enable all Graphic Packs, if none show up click on Download Community Graphic Packs, from here first select which TV and Gamepad Resolution you wanna use, if you have a strong Computer you can go as far as selecting 2560x1440p, 3840x2160p, 5120x2880p or 7680x4320p.
if you notice Performance Issues pick lower Resolution like 1920x1080p, 1600x900p, 1280x720p etc, its also optional to enable Anistropic Filtering, as it will smooth the Textures, at default it's at 1x, it's recommended that you push it up to 2x or 4x, if you want you can go higher put it can cause some lag in Game. For troubleshooting and optimization, refer to the Cemu Compatibility List to check if your game has known issues or requires special configurations. Experiment with different settings in Cemu, such as GPU buffer cache accuracy and precompiled shader caches, to find the best performance for your system.
Installing Reshade is quite easy, so lets go over it real Quick, open the Reshade application, click on browse and locate Cemu, after that click on next, select the DirectX10/11/12 Option, locate the Sonic Boom HE1 & HE2 Reshading Preset, which you should move inside your Cemu Folder so that Reshade can access it easier, click on uncheck all then check all and Install the Reshade to apply it. If you can't get rid of the Reshade Tutorial prompt and access other Reshade Presets here's what you need to do, launch Sonic Boom R.O.L via Cemu and close it again, open the Reshade.ini File and change the Key Overlay to 112,0,0,0, 115,0,0,0 or 90,0,0,0 and save the Config by pressing CRTL+S.
before we get started Installing Mods for Sonic Mania, make sure you have those requirements:
First, gather all the necessary files in one location. Begin by extracting the Mania Mod Manager and placing it in your Steam directory, usualy located in Steam/steamapps/common/Sonic Mania. Next, launch the Mania Mod Manager application. Ensure to click on Install Loader within the Mod Manager interface; this step is crucial for enabling mod support. Once done, Next, enable additional codes if desired and move all Downloaded Mods to the newly created Mods Folder for Sonic Mania, make sure to copy the exact Mod List from the STC Episode 6 Video and click Save & Play.
before we get started Installing Mods for Sonic Forces, make sure you have those requirements:
To get started with modding Sonic Forces using HedgeModManager, you'll first need to download the latest stable or development build of the HedgeModManager. Once downloaded, move the application to your Sonic Forces folder, typically found in the steam/steamapps/common/Sonic Forces/build/main/projects/exc. After placing HedgeModManager in the correct folder, open the application. Navigate to the Options and check the Install Loader option to enable mod support. This step is crucial as it prepares the game to recognize and load the mods.
Next, move all the mods you have downloaded into the newly created Mods folder within your Sonic Forces directory. After transferring the mods, refresh the mod page in HedgeModManager to ensure all the mods are recognized by the application. For optimal results, copy the exact mod list from the STC Episode 6 video. This step ensures you're using a proven configuration that enhances the game as desired. Once you have the list ready, click Save & Play in HedgeModManager to apply the mods and launch the game.
Installing Reshade is quite easy, so lets go over it real Quick, open the Reshade application, click on browse and locate Sonic Forces, after that click on next, select the DirectX10/11/12 Option, locate which Sonic Forces Preset you wanna use, which you should move inside your Sonic Forces so that Reshade can access it easier, click on uncheck all then check all and Install the Reshade to apply it. If you can't get rid of the Reshade Tutorial prompt and access other Reshade Presets here's what you need to do, launch Sonic Forces via the HedgeMod Manager and close it again, open the Reshade.ini File and change the Key Overlay to 112,0,0,0, 115,0,0,0 or 90,0,0,0 and save the Config by pressing CRTL+S. Alternatively you can just get the Sonic Forces Reshade Support Mod and move it inside your Mods Folder, from here just list it as highest Priority in HMM and hit Save & Play.
before we get started Installing Mods for Sonic Frontiers, make sure you have those requirements:
To get started with modding Sonic Frontiers using HedgeModManager, you'll first need to download the latest stable or development build of the HedgeModManager. Once downloaded, move the application to your Sonic Frontiers folder, typically found in the steam/steamapps/common/Sonic Frontiers. After placing HedgeModManager in the correct folder, open the application. Navigate to the Options and check the Install Loader option to enable mod support. This step is crucial as it prepares the game to recognize and load the mods.
Next, move all the mods you have downloaded into the newly created Mods folder within your Sonic Frontiers directory. After transferring the mods, refresh the mod page in HedgeModManager to ensure all the mods are recognized by the application. For optimal results, copy the exact mod list from the STC Final Episode video. This step ensures you're using a proven configuration that enhances the game as desired. Once you have the list ready, click Save & Play in HedgeModManager to apply the mods and launch the game.
Installing Reshade is quite easy, so lets go over it real Quick, open the Reshade application, click on browse and locate Sonic Frontiers, after that click on next, select the DirectX10/11/12 Option, locate which Sonic Frontiers Preset you wanna use, which you should move inside your Sonic Frontiers Folder so that Reshade can access it easier, click on uncheck all then check all and Install the Reshade to apply it. If you can't get rid of the Reshade Tutorial prompt and access other Reshade Presets here's what you need to do, launch Sonic Frontiers via the Mod Manager and close it again, open the Reshade.ini File and change the Key Overlay to 112,0,0,0, 115,0,0,0 or 90,0,0,0 and save the Config by pressing CRTL+S.